Introducing VIVE Focus Vision – our new hybrid standalone PCVR headset.
VIVE Focus Vision harnesses the power of XR with high-resolution displays, DisplayPort mode for visually lossless PCVR, MR passthrough, & advanced built-in eye and hand tracking.
https://t.co/I6xYJNtG7n
How do you train forklift operators for hazardous scenarios without putting people or equipment at risk?
Flint Systems uses VIVE-powered VR and physical forklift controls to help trainees practise loading, unloading, ramps, falling loads and more in a realistic virtual environment.
https://t.co/rWMAftmSHV
Before teams build, train or make changes in the real world, they can test it in XR.
With digital twins, organisations can step inside virtual replicas of real spaces, systems and workflows to collaborate, simulate and train more effectively.
Learn more: https://t.co/44Vegp33hW
AI that fixes avatar feet tracking in real-time, trained on 2 hours of full body mocap, walk + run + jump + idle. The NN learned to lock the feet in real-time to remove tracker drift/wobble without modifying the user pose. @Blender@unity@UnrealEngine@htcvive@SteamVR
Looking back at Cannes last week 🎬
VIVE Arts’ Playing with Fire: An Immersive Odyssey with Yuja Wang was part of the Immersive Competition at the Festival de Cannes, bringing music, art, and immersive storytelling together in a powerful mixed-reality experience.
Produced by VIVE Arts and Atlas V, with production partner Lightroom, and powered by VIVE Focus Vision headsets.
How do you train welders without sparks, fumes, material waste or unnecessary risk?
Flint Systems uses VIVE-powered VR, physical welding grips and haptic gloves to help trainees practise welding techniques, positions and materials in realistic virtual environments.
🛠️ https://t.co/vEyQrjA4XB
What do the Louvre, Tate Modern, The Met, Musée d’Orsay and the V&A all have in common?
World-famous collections? Yes.
Millions of visitors a year? Yes.
Immersive experiences powered by VIVE headsets? Yes again.
For International Museum Day, we’re celebrating some of the incredible museums and cultural institutions VIVE Arts has been proud to work with around the world. Using VIVE technology, these experiences help audiences step closer to art, history and heritage in a whole new way.
#InternationalMuseumsDay
The safest place to get it wrong? Before it matters.
At Coleg y Cymoedd, VIVE-powered immersive training gives students a safe way to experience workplace hazards, test decisions and build confidence before stepping on-site.
https://t.co/qoSrDhubzu
Your headset. Your setup. Your full-body tracking.
VIVE Ultimate Tracker is officially compatible with third-party PC VR headsets that support SteamVR, bringing precise body and object tracking to more VR setups.
A lifetime of curiosity and a true explorer of the natural world - even in virtual reality.
Wishing Sir David Attenborough a very happy 100th birthday on this special day.
Have an idea for a game, immersive artwork or interactive 3D experience?
VIVERSE Creator Grants help creators bring 3D web projects to life with funding, tools, support and a global creator community.
In its first year, the programme supported 137 creator projects across 36 countries, showing how quickly the VIVERSE creator ecosystem is growing.
Apply now: https://t.co/86zmgbDDA3
Congratulations to our VIVERSE creators on their Auggie Award nominations at @ARealityEvent 2026! 🎉
Vote for:
🧙♂️ Mechanical Whispers for Stellarium + Cabinet of Curiosities
🚀 @CauseChristi for Ship Happens
🌐 The team at New Canvas for Best Indie Creators
Public voting is live now. Let’s go support them!
https://t.co/ELjQT6HCcu
#AWE2026 #XR
Immersive storytelling belongs on the world stage.
We’re proud to see Playing with Fire: An Immersive Odyssey with Yuja Wang selected for the 2026 Festival de Cannes Immersive Competition.
Produced by VIVE Arts and ATLAS V with Lightroom, this location-based mixed reality experience invites audiences inside Yuja Wang’s performance using cinematic visuals, spatial audio and VIVE Focus Vision.
#HTCVIVE #VIVEArts #CannesImmersive #MDF26 #XR
A huge moment for VIVE Eagle, recognised with two prestigious Red Dot Awards for Product Design and Packaging Design.
Designed to fit naturally into everyday life, VIVE Eagle brings together premium design, immersive audio, seamless content capture and privacy by design in one lightweight device.
A great moment for the team behind it, and there is so much more still to come for VIVE Eagle.
Meet the judges of the VIVERSE x Open Brush Art Jam 2026 🎨
The jam is wrapped, the submissions are in, and we’re excited to introduce the panel reviewing this year’s work: @sekiguchiaimi, @sutu_eats_flies, @andybak, Josh Fenn, and @MorranMichael
We loved seeing the creativity come in, and we can’t wait to share what comes next. Stay tuned for winners and updates soon.
#VIVERSE #OpenBrush #ArtJam #VRart
Some works of art carry a history far beyond the canvas.
The Metamorphoses of Guernica, now open at Musée national Picasso-Paris, invites visitors into the story behind one of modern art’s most significant works through a new VIVE-powered VR experience.
Created by Lucid Realities, Musée national Picasso-Paris and VIVE Arts.
At Laval Virtual 2026, we showcased VIVE Eagle in action.
A great look at how our all-new AI smart glasses help you stay present, capture what matters and keep your hands free, even when you’re doing something extraordinary - like learning how to operate a crane 🏗️
Today is the last day to vote for VIVERSE in the Webby Awards
Support us with your vote 🗳
Open Brush: https://t.co/NX2aStlrCT
Atlas Obscura: https://t.co/5XJ7H4B4XJ
2 million people worldwide have travelled through ancient Egypt in a shared VR experience.
Congratulations to our partners Excurio on an incredible milestone – if you haven’t experienced it yet, now is the time.
#XR#VR#LBE#LBEVR#Excurio#HTCVIVE#VIVE