When are they going to understand that AI is now used in 90% of Games and they be review bombing anything that mention use of AI because of Ego ?
Any game you playing or any app you using is contributed by AI
Big Walk is being review bombed after House House revealed AI was used on “well under 0.1%” of its code
The studio says a chatbot helped fix a Unity bug, with the final solution using around 10 lines of heavily modified code
@tarik06784901 No one can tell if a game is failing or not, you can give him an advice but if he still insist just work for him and let him learn from his mistakes, thats how you become successful
tested Fable 5.2 and i will say its better than opus but very slow
so its not worth it cuz the time it takes to finish something opus could have done way more during that
they already have controversies about selling your data so i would not trust them at all
and now they trying to aim kids by doing a roblox version of there client
Creators can now test TeleportAsync in Studio’s Test and Team Test modes, no publishing needed, and you can debug both sides without leaving Studio. #RobloxDev https://t.co/bBM8BIPrX5
That's why after your first successful games you should aim at making ur own studio and release a bunch of games to keep a stable revenue for long time
1 fail but others are still doing good
Roblox is both a great and a terrible business, and not many people realise it.
The upside: once you have a bit of experience, one game can make you high five figures in a month. It’s fast money.
The downside: that same game can make nothing the next month. Revenue is easy to get but hard to keep, so there’s no stability. Roblox has no safety net beyond “keep making games,” and it can terminate you and your income at any time. If you have no other business on the side, that’s a real risk.
The misconception: outsiders think it’s easy because “it’s a kids game” and some games make millions. But those monthly millions belong to the top 1-20 games, if not fewer. Tens of thousands a month with one game is realistic, but it’s far from the norm.
My advice: if you don’t play Roblox yourself, your chances are very, very low. I’ve never seen someone who didn’t play make even 10k lifetime. Hot take, but if you’re not already a player, don’t get into the space. It’s a waste of time.
The bottom line: other businesses can earn more, and more reliably. They just take more time, effort and knowledge. Roblox is quick money for people who know what they’re’re doing, but the deeper you go, the more dangerous it gets.
The biggest thing Roblox taught me is to trust the process.
You won't always see results immediately. You'll fail, make mistakes, lose motivation, and feel like you're going nowhere.
But every experience teaches you.
Keep learning, keep improving, and trust the process. 💯
@pl4tinumeffects Maybe ask yourself why people are not staying in your game instead of blaming it on roblox because I spent that much so automatically I should get higher ccu that's wrong
it's on you