Nautin piirretyistä sekä videopeleistä, joissa on enemmän lukemista kuin pelaamista. Ilmeettömien sinivihreiden tyttöjen ystävä. Vähän chuuni. @teheanicast
@maruhito_ From the images I got from the first picture, Yuki seemed to resonate the most with me. After reading the profiles too it was a lock-in for her. Liking how this kind of personality is combined with being a 3rd year.
Ajateltiin myös tehdä Q&A-teema seuraavaan jaksoon ja tarvittaisiin sitä varten vielä kuuntelijoilta kysymyksiä, joihin vastata, tai tulee kovin lyhyt ja vaivaannuttava episodi. Keräämme niitä tänne. https://t.co/2F7pXcthPu Tarvitsemme teidän kaikkien apua
Lyhyt matematiikan oppitunti: kun tekee kausicastin myöhään, ja ottaa sinne monta sarjaa, tulee paljon katsottavaa backlogiksi. Katsottiin silti. https://t.co/HuD2hoKK5c
An article summarizing the talk I gave in Shanghai last month has been published. There, I spoke about the future of game dev in the context of advancing AI, focusing particularly on its relationship with narrative design. Here's a Google Translate URL. https://t.co/4mkg5GuWPV
Life's too short to not be watching every anime from 2003. It might all be gone one day. Look I don't know how that would happen. Maybe every episode of Cromartie High gets erased in a Solar Flare or something. You don't want to be that one guy who hasn't seen Kaleido Star right?
@sainigma Thank you. Also, likewise. It's kind of difficult to deal with this but have tried to think of it as "we are grown-ups now and if people disliked me they would find a way to not associate with me" and look at it via their actions.
But it really is nice when it's said aloud.
Heartbreaking: JRPG corridor has gone on for far longer than expected and you are starting to suspect that you actually took the correct path by accident
This is obviously a tasteless marketing move, but it's something that you see *so often* with visual novels, that I think it's worth trying to unpack *why* we see it so often.
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