@tomkektv Classic wow art had stark contrast; a lot of the newer stuff is just shaded softer. Also, if you rip the texture files of classic and see the atlas, the art appears to be styled more like the comic books of that era; whereas modern wow looks like internet digital art.
@dragonage2ftw@SaintsWorkshop@warhammer Lol. Nothing to do with "trans". I'm tired of them not respecting female models by giving them male faces. She can be older/battle worn and still look like a woman. These modern facial sculpts just come acrosss as lazy.
My last tweet was about 6 months ago, Lol. I have most of the Blocks & Items done for this new pack. When I get to a point where the blocks & items are around 85% accounted for, I'll post a wip version of the pack for anyone that's interested. Mobs are around 20% done.
@ORKOIDSPECIMEN Thanks :). It's currently under development; I'm just a bit slow. When I get around 60% done, I plan on releasing a beta version for people to download.
Been a bit since last update. Here's the Desert building blocks (sand/sandstone/etc) along with a concept of the Title Panorama with new High Res Font. #Minecraft#pixelart
Overworld blocks + some nethrack and its ores. The redwood that's pictured in the first image is Mangrove, Lol. Might need to up the contrast on the stone a bit (will have to see). #minecraft#pixelart
@rose_bushes_ New. The higher contrast and better shading helps the aesthetic feel more professional/complete. Also having all unique textures; rather than a few being recolors, shows more investment in the art.
@rustedwirewitch I respect the first one a lot more. I'd imagine Khorne would see killing the helpless/unarmed the same as using magic in a fight - dishonorable & cowardly.