I created a Rust benchmark so you can test your PC hardware and compare FPS results with other players.
📎 Inside you’ll find detailed instructions and everything you need to run the test.
https://t.co/pidG4P1V8U
Is it worth overpaying for RAM for AMD processors, or can you save money and choose not DDR5-6000 CL30, but the cheapest DDR5-4800 CL40?
I tested this in Rust to answer that question and show how many FPS you lose on an X3D processor with cheap RAM.
#rust
@not_drudge On a good PC? And what exactly counts as good?
Join the Rust server, download CPU-Z, and send me screenshots here of the following tabs: CPU, Mainboard, Memory, SPD, SPD, Graphics.
@CLTetudo I don’t play other games; I’m a slave to one game — Rust. That’s exactly why I ran these tests. In AAA games, the difference actually won’t be that big, because the load is usually mostly on the GPU.
@Elev8_Cho_Mind For AMD, DDR5-6000/6200 in 1:1 mode is usually the better choice. At 6400 MHz, it often switches to 1:2, and forcing 6400 1:1 may not even boot.
@grahiod Subscribers often come to me complaining about stutters in Rust. When I start checking their PCs, I see that they have either one 16 GB RAM stick or two 8 GB sticks. And for Rust, 16 GB is already not enough.
@drunk3nn00b Yes, with X3D processors, you can save money on RAM, since prices are very high right now. But honestly, I wouldn’t cheap out and would still go for the standard option for AMD — DDR5-6000 CL30.
With manually tuned RAM timings, latency is 69–71 ns; without OC it jumps to 93 ns. That hits 1%/0.1% lows hard: fewer stutters, better frametimes, smoother gameplay.
@Protox0 I was curious about it too and started looking into it, but all I could find was that it’s just a game. I also thought it might be an Easter egg, but the game will be 12 years old in 2026, not 13. So yeah, it’s just a game, and that’s it.
Which graphics card should I buy for the 9800X3D at 2560×1440 resolution?
First build: 9800X3D + RTX 4070 Ti 12 GB
Second build: 9800X3D + RTX 5080 16 GB
The settings, CPU, and RAM overclocking are identical. Resolution — 2560×1440.
#RUST#Benchmarks
@Noobface Yeah, the 9800X3D is a very powerful CPU, so not everyone will see the same FPS boost as I did. But even +10 FPS in a demanding area would be great. With the move to Unity 6, the devs will have more room for optimization.
I ran tests on a subscriber’s PC with an AMD 9800X3D processor and an RTX 4070 Ti at 2560×1440 resolution. There was a very good FPS increase, because the new update will include optimizations for the new characters and the container skin. The GPU load is much lower now.
@ccelkz I can’t say this is a global optimization. It’s only a partial optimization of the game: Unity 6, new character models that are better optimized, and optimization for container skins.
I ran a general test, and the results are really good. The FPS has noticeably increased, and the graphics card is finally under much less load. What’s especially nice is that in demanding locations, such as raids, the FPS gain is almost 40.
#rust
On June 4, a major global update is coming to Rust. According to @cipeaX , we can expect optimization for container skins!
I ran some small tests, and yes — the performance boost turned out to be really good.
#rust
@ArtOfPilgrim I have no idea how exactly the characters were created, but they look very similar to what you can get in MetaHuman. I think this is exactly why many people believe the characters were made using AI or other programs with ready-made templates.
@Mister_Shelby I barely use https://t.co/XEahktEuUS. I only read Rust news there and don’t make my own posts because of the text limit. Even in the reply above, I had to split the message into two posts.
@Mister_Shelby In any case, during clan raids where there are a lot of players, people will 100% notice the FPS improvement. In regular locations, I didn’t notice any significant boost.
Things may still change before release, so we’ll wait until the end of the month and run the tests again.