The final Skibidi Toilet related content I have made. Even in this account, I will not be doing anymore Skibidi content.
The video’s already been posted on YouTube.
You can watch it using the link below.
Link:
https://t.co/HkHdBFPeDb
WiP Titan TVman vs G-toilet - Prisma 3D Animation
A pre-rendered short animation I'm currently working on. I'll fix the camera and body movement animations once I finalize the full fight.
#skibiditoilet#prisma3d#3danimation#doorcloser
@Mike108361 Well, this version, he can still use the strider legs. I scaled them a lot so that he can stride using this. Another reason is because I'm trying to keep it close to it's originality.
Reverse Scientist Toilet (Multiverse Scientist Toilet) with Episode 67 Upgrades - Prisma 3D Model
• No additional upgrades, just the same assets used in the original series, but instead of a toilet it's a humanoid body.
#skibiditoilet#doorcloser#prisma3d#3drender#3dart
I advice everyone who saw this post and is in the Prisma 3D community to NOT fall into Kesster's traps and lies.
He's announced, and threatened people into Boosting his discord server.
Unusual for me to post something like this.
I can't post anything, but i can make it out of image.
It's about a situation I'm in. Though this doesn't break my 3D rendering stuff. I'm still going to make more 3D skibidi renders and animations soon.
#prisma3d
Unusual for me to post something like this.
I can't post anything, but i can make it out of image.
It's about a situation I'm in. Though this doesn't break my 3D rendering stuff. I'm still going to make more 3D skibidi renders and animations soon.
#prisma3d
Reverse G-toilet (Multiverse G-toilet) with 4.0 Upgrades
- Prisma 3D model
Now i know most of these fanmade G-toilet Multiverse have additional upgrades, but on this, I'm trying to keep it close to the original 4.0 Toilet version.
#Doorcloser#Prisma3d#skibiditoilet#3dart
@Plant_butcher09 From afar, it really looks like it's an illustration. I had a mix of 2D and 3D on this render because importing a 3D map would cause the render project to lag or corrupt, it's also an issue to make a custom map from scratch, so i just made it in 2D instead.