Anime films, in one workflow. Building the AI anime production pipeline → script · shot list · Seedance 2 prompts · character sheets · video. Beta June 2026.
Repost this + drop your @ below after you join the waitlist.
Early access squad gets loaded up with bonus credits before anyone else. Beta opens in weeks.
Don't miss it → https://t.co/R795kv5VmN
Repost this + drop your @ below after you join the waitlist.
Early access squad gets loaded up with bonus credits before anyone else. Beta opens in weeks.
Don't miss it → https://t.co/R795kv5VmN
One idea. Eight stages. A finished episode.
No studio. No team. Just you and Helionyx.
Repost this + join the waitlist → https://t.co/veYB0midAD
Early birds get FREE bonus credits at launch. Don't sleep on this.
Beta drops May. Early access June/July.
A beta tester made this anime short in under 2 hours.
Start to finish. Concept to final scene. No studio, no team, no animation experience.
This is what Helionyx can do.
500 founding spots open →https://t.co/rsf0ZB70MR
Here's how character casting works in Helionyx 🧵
Once your script is finalized, you hit Extract Characters — Helio, your AI director, pulls every character directly from your screenplay and
generates them automatically.
Each character gets a full reference sheet — multi-angle views, physical description, appearance notes, personality, and role tag
(protagonist, antagonist, supporting, and more).
If a character has multiple states or forms, Helionyx automatically generates variants for each one. Every version is editable.
From there:
✦ Tweak any character in the editor until it's exactly right
✦ Regenerate individual characters or specific variants
✦ Add your own custom characters to the cast manually
✦ Chat with Helio at any point to adjust direction or design
Your cast. Your story. Fully in your control.
Beta opening late May → https://t.co/veYB0miLqb
@higgsfield Please join my beta for my anime production work pipeline, and later on I'm going to have a live-action version of this as well. Beta starts at the end of May, completely free.
Helionyx beta opens Late May 2026. Small invite-only group. Early access in June/July. Public launch in November.
If you make AI films or want to — join the waitlist: https://t.co/yUwTEKNJ8T
Following along on YouTube: https://t.co/DXMe4EoqgR
DMs open.
Why anime first?
Because anime is the genre AI video tools fail hardest at — character consistency, expressive faces, clean lineart, motion holds.
If we can make AI work for anime, every other style is easier from there.
The full anime AI production pipeline. In one workflow.
Script · Characters · Locations · Shot List · Storyboard · Generation · Editor · Export.
3 minutes, no fluff. New on YouTube ↓
https://t.co/fFgYjClS5t
https://t.co/R795kv6tcl
Helionyx is live in waitlist. The full anime film production pipeline in one workflow — script, shot list, Seedance 2 prompts, character design sheets, location designs, render. No tabs. No stitching. No studio. Beta opens end of May 2026. https://t.co/yUwTEKNJ8T
Why anime first?
Because anime is the genre AI video tools fail hardest at — character consistency, expressive faces, clean lineart, motion holds.
If we can make AI work for anime, every other style is easier from there.
Making an AI anime film right now means stitching together six different tools.
None of them talk to each other. Most of them weren't built for anime.
So we are building Helionyx — the full pipeline in one place.
Here's what it does, and why it matters: 🧵
Then it generates the film with all of that as the through-line.
Your character looks the same in every shot.
Your locations match.
Your prompts are tuned per shot.
Your cuts feel like one story instead of 20 strangers.