Not a bad way to spend an expansion, I could have done better but it is what it is. Dragonflight Expansion Recap on @RaiderIO_WoW! https://t.co/02jsrSUQ0i #RIOrecap
Managed to claw my way up to gold just by playing Whizbang, going to keep pushing to see if I can hit diamond but ill need to get better with half the decks for that to happen
#hearthstone#whizbang
The last change would be a way to future-proof the game. Move the town to a flotilla style so that it can move around, allowing you to add different maps from all over Azeroth. I think a good place to start for new maps are the epic battlegrounds, especially Wintergrasp and Ashran. Large older zones like Desolace and UnβGoro or the Timeless Isle from Pandaria would work well too.
The next change would be in the arena. As it stands now it is PvEvP in name only, in reality, you are rewarded for being toxic and all players at all levels. The easiest way to fix that is to split the game mode, one centered on kills and last man standing, and one centered on a race to plunder count. something like a 30-player game with the goal of being first to 10k plunder, with respawning mobs that get stronger instead of the storm closing in.
I dont hate Plunderstorm, with alot of polish I think it has potential, what I do hate is having to play nearly 170 matches at close to 24 hours to complete the collections.
So I think I finally figured out what's bothering me so much with Plunderstorm. Sitting at Blizzcon watching the news about War Within one of the big things they kept repeating was "respecting players time". and this, this is the exact opposite of that.
Long and mostly productive stream tonight, had one crazy lucky double kill that got me 800 plunder!
#worldofwarcraft#Plunderstorm https://t.co/mi5yC91T16