@jrgibson1@DBDPROGRESSION@DeadByBHVR And plus, while I’m no senior developer I’ve still worked on it for a year or two so the basics can still apply to me, and point being that transferring this type of data from one console to another on the same platform like Xbox, what could make you think this would be hard?
@jrgibson1@DBDPROGRESSION@DeadByBHVR So your a game dev eh? Because you sure do talk you know it all, and the big issue isn’t even the coding, so don’t act like that’s the issue, the real issue is getting companies like Sony and Xbox to agree with this. And considering they already have the framework for it, it’s ez
@jrgibson1@DBDPROGRESSION@DeadByBHVR Writing the code for this would literally be easy af. It’s not that hard, especially considering how well the devs have done with other, more complex things. Like crossplay is so much harder then cross progression, so….
@CusworthJoshua @EnderPandaPlayz What makes it so diffrent then. If your only gonna say the co op campaign, I wouldn’t say that’s nearly close enough to call it sequel worthy. It’s barely enough to be considered DLC
@BroMillz24@drefranks4@PlayOverwatch Bro blizzard doesn’t love us lol. At all, they are a multi billion dollar company and I’ve seen indie devs do more for free in 1/5th of the time. Blizzard is a joke