@mattiasOfSweden, Hiber Co-founder and Chief Innovation Officer, reflects on the future of creativity at the intersection of #AI and #WebFirst#GameEngines in the latest Hiber3D tech blog.
https://t.co/GVqK6s0Sxa
What’s possible when you put the web layer to work in game development? Hit Squad, a single-level browser-based demo, shows you exactly that.
▶ Web Layer for UI, Characters, and Progressions
▶ Event-Driven Architecture
▶ Future-Proof Design with WebGPU
The Hiber team are on site at #GoogleCloudNordicSummit
Drop by to chat about 🤝
- The #Hiber3D game engine
- Our collaborations with #Google
- Why the web is where it's at for the future of #gaming
Where is the future of mobile web gaming headed?
Check out the latest @naavik_co Gaming Podcast where Niko Vuori dives deep with Hiber’s CSO @TheSeanK to discuss why Hiber3D (<5MB) is THE lightweight engine for high-end mobile games on the web.
https://t.co/MG0PXhsRbx
#WebGPU is changing #gamedevelopment.
As a 100% web-focused #3Dengine, Hiber3D has fully integrated #WebGPU to ensure our partners can deliver the best possible gaming experiences across all devices and browsers.
Read more in our tech blog:
https://t.co/JsqC0pUeuO
3 reasons why the web is the future of gaming and why the Hiber3D engine is ready to power that change:
▶ Browser is the New Black
▶ D2C is Gaining Speed
▶ True web games > Traditional games on the web
Read more in the latest Hiber3D blog -https://t.co/8jnNaf0NO5
Hiber3D's out-of-the-box multiplayer feature is here to disrupt the development landscape.
Read why in the latest Hiber3D Tech Blog by Jonas Tageman 👉 https://t.co/hV7XSpDTan
#mobile#gamedevelopment#multiplayer#3Dengine
New Hiber3D blog out on why Web-First should be your only strategy for game development -
https://t.co/zkaktcxDlD
#3DEngine#GameDevelopment#mobilegaming
The Hiber3D engine now includes shooter gameplay features alongside driving, flying, and game rules.....and that's not to mention in-built physics, multiplayer, avatar integration, and more.
https://t.co/EO5Sx3HaTk
Thousands have explored the AoA virtual arena powered by Hiber3D, ahead of the festival's IRL launch on June 1st! Our data shows where visitors danced, putting a smile on our faces. Learn more at https://t.co/TUhQsJS8D5
#AmsterdamOpenAir#Hiber3D
It's time to settle the score with the ultimate Tank War. Which is the best team - Red or Blue?
To find out, we are resetting the leaderboards. First team to 10K wins unlocks a victory outfit in their colours, free for everyone to claim.
Back your team and getting shooting!
📣 Introducing SkyScape - the latest feature from Hiber3D Co-Pilot™, our #GenerativeAI toolkit.
Turn any image into an interactive #3Dworld which can then be explored and built upon, while instantly connecting to a network of almost 6 million worlds.
https://t.co/Av4Fy3Cvue
Launched at #GoogleCloudNext this week - SkyScape, which is currently in alpha, has been developed in partnership with Google Cloud and is powered by Gemini models through Vertex AI.
Try SkyScape (best experienced on desktop) - https://t.co/bEtiTZZyDr
The team has been busy!
Vehicles, Flying, Side-scrollers, Matches, 1st Person, Tank shooters, and the AI World creator all released on @hiberofficial over the past couple of months… and plenty more in the pipeline.
https://t.co/P8zAT8N0pH