Under Night In-Birth Exe:Late[st] hits Steam on 8/20, but hey, since when do we follow tradition?
Like/RT this for a chance to win a copy a little earlier! 😏
When you’re mad about the new lag test info showing sfv has a lag cycle mattering where the match starts on a minute timer but at the same time it makes so much sense now
The weirdest part being: @StreetFighter V stability is absurd. Even though my input timing is random, I get a periodic input lag. That's an interesting feature you have @CapcomFighters.
I'd like the whole FGC to hold developers to min standards:
Input lag of 3-4f.
Competent button config.
GGPO/rollback online.
Useful training mode - real-time frame data that stays up, hitboxes, etc.
Real tournament mode.
PS4 legacy support.
No infinites.
Real defensive options. https://t.co/1vRrty2kOb
Remember when Riot bought the Rising Thunder dev studio and cancelled that robot fighting game? Remember how we haven't heard like anything about it since? Right now, under our noses, those heckers are making a League of Legends fighting game and it'll be neat, mark my words. 🥊