@StatManSteveDo @statmando Thanks, SMSD. Now, how about someone who had never won before shooting lights out on the lead card with all that pressure? #neverbeendone?
@hyzerpokes I share you concern, HP (and @LizotteDiscGolf's). We absolutely need to make some shots/lies more challenging. I'd just prefer to do it with design, not new rules. I'm actually working on several solutions now, including one on a course that could open by the end of the year.
I get Simon's thinking. But like other DG "problems" (putting's too easy/need smaller baskets), there are design solutions that don't require rules. It is possible to design good courses without rope, mandos and 10-minute delays while players check the rules. #coursedesign
@FDG_Hunter_T I get @LizotteDiscGolf's thinking. But like other DG "problems" (putting's too easy/need smaller baskets), there are design answers that don't require rules. It is possible to design good courses without rope, mandos and :10 delays while players check the rules. #coursedesign
https://t.co/xkUwXQ0A7C
“I’ll be discussing why I think some of the popular trends in disc golf course design are not desirable. There are reasons why you don’t see certain features on my courses. Learn how we approach design and why.” John Houck