My first game made in collaboration with Kimi 3 is now live!
Turn-Based Pac-Man: Ghost Hunter puts you in command of four ghosts hunting AI Pac-Men through a tactical maze.
Play in your browser, with 20 language options:
https://t.co/SbfQgYpo8Z
#Kimi3#WebGame#itchio
Hello everyone! Our studio’s Traditional Chinese Character Generator DLC, co-developed for RPG Maker MZ, is now live on Steam. We hope this asset pack will help creators develop more gorgeous ancient Chinese-style games with RMMZ.
Playing against 5 AIs on hard difficulty is extremely slow.
I guess it’s because no pruning or backtracking is used, causing the state tree to explode in size.
Hello everyone! The 2026 Spring Festival is just around the corner. I’ve created a single-player Chinese Checkers game using Vibe Coding. Its special feature: the AI was written by AI(@antigravity). Please give it a try~ https://t.co/PSim91B3Zq
Vibe Coding – Trails in the Sky Combat Script for RMMZ.
I’ve recently been researching Vibe Coding and attempting to implement the combat script for Trails in the Sky in RPG Maker MZ, which I ultimately completed over four evenings.
https://t.co/W2pLcURld5
I wanted to create a multilingual version for my personal homepage 10 years ago, but I put it on hold. This morning, I use AI to help me. After trying it out multiple times, I succeed to create multilingual version in HK, GB and JP. Procrastination will indeed be cost-effective.
My Definition of a Great Game — "A Self-Consistent and Tense Rule System"
A great game is a Turing-complete rule set which are intuitive, easily extensible, and exude an inherent structural elegance. They possess this quality of being simple, accessible, and harmoniously elegant.
@radiatoryang Perhaps your next radiator work could be a SIM where you milk cows on a farm, allowing tourists to participate in the process of milking. Research and unlock various new devices(collection device, locks), gradually expand the scale of the ranch and screen the quality of the cows.
@gif_not_jif Your maps look amazing! My maps always end up looking either rigid (mountain ranges too straight and don’t have that natural, eroded look) or super cheap (plants stamped in a repetitive, robotic way lacks organic growth vibe).If there are any studies on how to make maps natural?
A question came to mind while eating sushi: Why are Koreans particularly enthusiastic about having Black people make sushi? Whether it’s in Snowpiercer or Dave the Diver, it seems like Black people are the ones making sushi.