Did some screen testing for my first short film. The key light isn't as soft as I thought it was on my camera monitor, but it isn't bad for a first attempt.
This is all thanks to Twitter. Still need funds, but getting this far has been 3 years in the making. This was going to be a cookie cutter park. I pushed hard to get something more like Love Malmo or UN Plaza in SF. I helped design several obstacles, including the centerpiece.
Missing Slow Impact this year is heartbreaking. Suffering from a serious case of missing the homies. Bummed I'm missing the first year with an open mic.
My paper session submission didn't make the cut, so I'm drop it as a YT video and do a '25 homie recap to warm the soul.
Imagine being so good at your job that your employer decides there isn't a single soul amongst the billions of humans on the planet capable of replacing you.
When the guy that did the voiceovers for movie trailers died, that whole practice disappeared entirely.
Thinking about the fact that Chris Cole and Jamie Thomas both tried making their names in skating's two most historically iconic plazas and were separately sussed as kooks by the locals.
Blaming digital is really popular, but it all starts with intention. Studios don't want a clear, intentioned vision. They want coverage so they have options when the time comes to butcher the director's creative vision in post or rush the VFX work.