@DestinLegarie Ignoring all the noise, I think it’s disheartening we get a god of war mainline game with no kratos, because due to long development times, we might not be playing as him again for maybe 6-8 years. I think this one would have been receptive as a spin off from another studio.
@GenePark I had the same feeling, and kinda feels like a game for late end generation X or very early millenials. I'm in my mid 30's, white guy, and the scene at the time, at the end of the 90's was emo/hardcore music, and it feels that mixtape is very much aimed at american gen x youth?
@GenePark I’m finding that gaming both from the influencer/creator and general player base perspective that people don’t want to play games on the games terms anymore. Where if the game’s not for them it’s deemed automatically bad without constructive criticism attached. Sad to see lately
@thomasmahler I don't know if anyone has asked in earlier conversations, but I remember pvp could be something that's coming later post the coop update? Is the goal with that like an arena style pvp or more of an invasion style PvPvE into realms that's an opt in feature?
@spearshadow@SynthPotato When I first played the original I remember playing on expert. Seems like a lot of people recommend adept and then potentially change after level 10 if it’s too easy.
@thomasmahler Definitely agree. SotC set such a benchmark in climbing mechanics and gameplay that I would love to see more of it. I’m excited to see what Project Robot will be!
@SkillUpYT@TheFPSPodcast They originally stated last year they are working on plans to change power level and tie that potentially to the artefact. Is this still being working on or have they converted back to purely power levelling gear?