Thanks for all of the feedback on our proposed changes for Rubium Mining and Cannonball Smithing XP.
We'd like to share an update on these changes ahead of tomorrow's game update. Check out the blog update to find out more:
https://t.co/FpPSe0UHHw
@HydroElectricTV Well sure but in previous leagues without pacts i feel like people were not near as inclined to rush pvm. They're baiting themselves into thinking pacts are priority #1. Referring to those that aren't very good at it to begin with
I've legit been having a great time on Leagues then I glance at Twitter and reddit once and people are losing their minds because they're simply really bad at the game and refuse to get better lol
@ImpreZack@OldSchoolRS A mid player can easily get 30-35. You may not get it the first week but that's fine. Get all your areas unlocked first, plenty of easy pact points and items
We've got a small update regarding the Demonic Pacts and what the team wants to do next to improve your experience!
As a heads up, this week's update will also be taking place on Thursday, April 23rd at 10:30am UTC.
https://t.co/2xBckhTEvS
@Yugioh_OSRS@OldSchoolRS I mean for us sure but I think if you took the entire playerbase it's not a high % of people doing the CAs for both of those. I think PNM is actually pretty mechanically challenging if anything because you're reacting not memorizing a pattern like most pvm but
@Yugioh_OSRS@OldSchoolRS I think phosani and expert toa make sense in end game tbh especially if you're talking the CAs themselves are pretty hard to do
Interface stuff is cool, especially CAs and level ups. Not huge on the teleport map.
The revs cave idea is actually legit horrible lmao pkers haven't wanted to fight each other in 9 years man the wildy is for grieving pvmers and wars no amount of moving things around fixes that
🌄 Our latest Game Jam ideas are stepping into the light!
🐣 Take a look at the team’s passion projects: customisation, QoL, interface improvements and more.
https://t.co/yRmO8D2xjx
@XarovRs@SaniOSRS Cox is perfect wym lol. Nothing was designed around solos, but it wasn't intentionally scaled to prevent them, we had to find unintentional mechanics to do em.
Toa and tob both did it wrong imo
@LazarkRS@shortdood47 I think Cox is a good example. It wasn't made to be solo-able. But the hp and stuff still scaled down.
We had to figure out unintended mechanics to solo. It's definitely not as easy as a team raid. It's definitely a different experience. It was on accident, but they nailed it
@LazarkRS Nah I understand but you're comparing to team toa/cox.
Team raids in general are going to be less purples/hr in my name. So for irons, or people who do ffa, solos can be preferred.
@LazarkRS@shortdood47 Nah it really ain't that deep man I just don't like when Jagex "scales" things and I enjoy having the flexibility to run a solo if I'm just trying to get 1 in on a work night as opposed to getting teams together
@shortdood47 People like doing content solo man idk what else to tell ya.
Doing tob as an iron sucks because you get to watch people that already have drops get purples over you constantly.