We are announcing the Early Access Program (EAP) of Soulart Station.
Register now to be the first to receive and experience it.
https://t.co/TzSqhPSu2v
Huge thanks to collaborators: @changwoon_choi , @clementjambon , @YVinker , and Prof. Young Min Kim for constructive feedback throughout this project.
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What if "style" in 3D was not just painted on the surface, but carved into the shape itself?
Introducing Geometric Stylization: Redefining style as geometry.
Image-Guided Geometric Stylization of 3D Meshes, Accepted to CVPR 2026.
Will be presented at Saturday, June 6, 11:45 AM โ 1:45 PM MDT, ExHall F.
๐ Project page: https://t.co/IrxdDeWw4p
๐ Paper: https://t.co/QbuNMBPKJh
๐ป Code: https://t.co/AnDZ6EYFKH
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We donโt generate videos. ๐ฌ
We generate worlds from videos. ๐
Introducing InSpatio-World โ the world's first open-source real-time 4D world modelโผ๏ธ
Your input: a video clip
Our output: a dynamic, navigable, persistent world
๐น๏ธ explore freely across viewpoints
โช control time forward and backward
๐ open-source and ready to build on :)
Live demo:
๐ https://t.co/nqU4ZZSqOH
Code & weights:
๐ https://t.co/rNMilkvKUV
Project page:
๐ https://t.co/WfMjYGbfzq
We can synchronize multiple diffusion models for one collaborative generation. But WHY does it work? HOW should we synchronize?
**SyncSDE** explains
- WHY it works: probabilistic framework for synchronizing diffusion models
- WHERE to focus: where synchronization heuristics should be strategically focused, to reduce trial-and-error
- Strong results on diverse tasks
Accepted in CVPR 2025!!
Arxiv: https://t.co/tQi5bLT37G
Website: https://t.co/GgE6sovWzA
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