🚨 AFTER 20 YEARS, THE IMPOSSIBLE HAS BECOME A REALITY! 🚨
The @driftguardapp team has discovered a calibration method hidden by Sony in the DualShock 3 that has remained unknown since 2006! Breaking this lock is a total game-changer:
✅ Hidden Range Function: For the first time in history, we can physically change how the analog sticks operate.
✅ Permanent Drift Elimination: We can now eliminate light drift through calibration making the controller feel brand new.
✅ On-Board Save: All values are saved directly into the controller’s internal memory.
This is way to Calibrate that simply did not exist until now!
#DriftGuard #PS3 #DualShock3 #sony #RetroGaming #GamingSetup #NonDrift #Modyfikator #Lewy20041 #Modibox
Devwill SMS (by Amaweks) for the Master System.
Currently in beta, it's another release in the platformer series that was previously available in different iterations for the MSX, ZX Spectrum and Mega Drive.
It's a total conversion of Alex Kidd in Miracle World, and an entry in the SMS Power compo. Great looking and, as always, it's a master class of level design and narrative.
More information:
https://t.co/kqFhW3OkGe
https://t.co/zKSlbcEal4
#gamedev
IT'S TIME TO MAKE SOME CRAZY, CRAZYYYYYYY MONEYYYYYYY!!!!!!!
Crazy Taxi returns with a brand new entry due for 2027 on XBOX, PlayStation 5, Nintendo Switch 2 and PC
Some new details were added in the world map of The Legend of Darkness! Mario also got a new overworld sprites!
#smbx#Mario#fangame
(If you're interested in this project, you can visit: https://t.co/dx925szSwK)
30 games. $30. A decade of the best modern NES homebrew in one bundle!🤩
If you love NES games, this is the one to grab.
Available for just a few days - get it before it’s gone!
https://t.co/nE9y9WCHSZ
#N8ABundle#nesdev#indieNES#NESmaker#indiegames#gamedev#ファミコン
I've been reminiscing on Street Fighter II: Champion Edition, and enjoy the HUD the Chinese community has implemented for spectators. It's just another way to enjoy the game.
It makes me wonder which passion projects go unnoticed, and the breadth of their SF2CE/FGC ecosystem.
Could this be the world's oldest game controller? I hooked up my grandfather's old cast iron drill press using a wireless mouse & an ESP32 so you can live out your Puzzle Bobble/Bust-A-Move dreams!
It's hard work but now you you can know how Bub and Bob feel.😆
To go along with the sequel announcement: for a limited time, the first game is free to grab on Steam! 🎮
✨That's FREE as in F-R-E-E, no strings attached!✨
Claim the game while the offer is available, and keep it forever!
Find the Steam page here:
https://t.co/rBWInwBUVG
Somente 1 paleta para o player, 1 para inimigos, e 1 para o BG, ainda tem 1 paleta inteira sobrando por que esse mapa só tem 1 plano.
Mega drive mesmo usando só 48 cores ficou com um resultado interessante.
Encerro por aqui meu estudo sobre metal slug.
I'm at 68 uploads of VHS tapes I've digitized for preservation on the Internet Archive. 📼🎉
All of them are either lost media or have original commercials. 📺
Let's get to 100 asap! 💯 (Link below)
Quick video on how Alpha 3 added depth to the simple act of getting hit.
The tech flip/roll recovery system is something that we only saw a single time in a SF game, and I think it did a lot to make soft knockdowns both more interesting and less potentially round ending.