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The real version of this scene is worse than the movie.
In the actual event from Kyle's autobiography, insurgents killed a combatant carrying an RPG. Someone came to retrieve the launcher. Kyle shot him too. Then they sent a child. Maybe 10 or 12 years old. Kyle had the kid in his scope and a legal right to fire. Rules of engagement at the time authorized lethal force against anyone holding a crew-served weapon on sight. No warning required.
He didn't shoot. In a TIME interview years later he explained it in nine words: "That day I just couldn't kill the kid."
Eastwood changed the scene for the film. In the movie, the boy wanders over and picks up the RPG on his own, Kyle whispers "don't you pick it up," and the kid drops it. Relief. Clean resolution. The audience exhales.
In reality there was no clean resolution. The combatants deliberately used the child as a retrieval tool because they'd watched Kyle kill two adults in sequence and calculated that a sniper wouldn't shoot a 10-year-old. They were right. Kyle called it one of the hardest moments of his career. Not because he almost pulled the trigger. Because he knew the kid would probably be sent back again tomorrow.
The film made $547M worldwide on a $58M budget, became the highest-grossing war film ever released, and beat Hunger Games as the top domestic earner of 2014. Bradley Cooper got an Oscar nomination. Kyle was murdered at a Texas shooting range in 2013 before the film opened. He was 38.
The scene that traumatized audiences was the version Eastwood made less traumatizing.