Programmed a system in UEFN with scene graph to Edit and shoot to the Beat (or without the Beat).
But I had to limit the moving "particles". Tried it with 200 once, which wasn't really a great experience xD
If you want to check it out (1623-8099-4598)
#UEFN#Fortnite
Spend a few hours to build a custom MCP server to create better Verse code with LLMs.
As a first test, I had it build these procedural stairs using only Scene Graph.
It handled it pretty well - only had to manually intervene for one function call.
#UEFN#Verse
@FortniteStatus Any fix planned for this? Maps without many players are not playable due to this! (happens when trying to connect to a session your were already in)
After lots of Verse development, my first map is finally live: ๐ CYCLONE: ENDLESS ZONE WARS
It has a true Endless Storm, Instant Respawn (No Spectating), and Zone size is based on players. Drop in and let me know what you think!
Code: 6287-6572-0467
#FortniteCreative#Fortnite
Tried something new and fun lately: Verse programming. (Turns out AI is still pretty bad at helping with this language! xD)
Since speed changers are popular, I wanted to build my own version.
Here is the result:
#FortniteCreative#Verse#UEFN
Hi everyone,
Weโre looking for a buyer for UPXLand. We believe itโs the best choice to ensure that our amazing community continues to enjoy the data and content we provide.
If youโre interested or want to learn more about why weโre selling, visit https://t.co/1bLqa41uzN
๐ Exciting update on https://t.co/EborE9Zh4J!
Our Collection Optimizer now includes all cross-city collections and marks collections that need changes.
Test out the most accurate optimizer and let us know what you think! ๐ฅ
@UpxLand#uplandme#upxland#Upland
We're thrilled to announce the launch of our brand-new UPXLand Marketplace! ๐ท
Check out what's now available:
- Block Explorers
- FIFA & NFLPA Legits
- Structure Ornaments
- Mementos
- Jackt Sai
- Spirit Legits
https://t.co/PBbnyG20yj
As of yesterday, Slough is new to #UplandMe and i know you're all waiting for the minting GIF ๐ฅณ
This GIF represents the first full day of minting.
6334 out of 18412 props were minted for a total of about 70 million upx ๐ฅ
#upland@UpxLand@UplandMe
Washington DC is new in #UplandMe and of course I created the GIF that covers the first hour of minting.๐ฅณ
In the first hour, 10,296 (out of 26,750) props were minted for a total of approximately 608 million upx ๐ฅ
#upland@UpxLand@UplandMe
Yesterday we got South Lake Tahoe as a new City in #Upland
Here is the GIF representing the first hour of minting (8575 out of 12k props were minted) ๐ฅ
Intervals of the images as usual
#uplandme@UpxLand@UplandMe
Guess what everyone!
We at @UpxLand have two surprises planned for everyone in Las Vegas at genesis week. It will not only be a large price sums, it will be really really fun as well!๐
Can you guess what it will be?
Did you know Upland never sold $SPARKLET in pre-sale to investors, but only to users in-app who use it for its utility?
$SPARKLET TOKENOMICS HIGHLIGHTS๐
April first and Bermuda actually opened in #upland ๐ฅ
Here is the minting GIF with 2 sec intervals per image.
All 354 props were minted in 2:11 minutes by 263 different accounts.
#uplandme@UpxLand@UplandMe
Wow it has been almost 4 years since I started developing data applications for @UplandMe, found some TBT pictures of all the different versions I've built!
Upland World->
UPX World->
UP2 Land
and now I'm running https://t.co/j1Y4pryjeb together with @IkrisU and @ShortTraderJoe
We just added some more data!
You can now see how much sends a player have used and the total cost in UPX.
You can also see how much each property has received in total both in sends and UPX.
#upxland@UpxLand