Want to expand upon this discussion, since the feedback is a fair callout of what's missing in 17.3.
1. Reroll nerfs. There's a large focus on what fell out of meta and not enough on the goals here. 1-cost reroll as a consistent comp pushes the game towards being decided on 2-1, something we try to avoid. TF & Teemo nerfs were pretty heavy-handed, but from our POV a 3rd patch of 1c reroll dominance would be far worse. What we didn't execute on was 2c and 3c reroll taking their place. Things like Gnar/Akali/Miss Fortune/Diana buffs did not make an impact here.
2. The 4-costs have narrowed in on Master Yi/Corki with Aurelion Sol on the edge. In a world where 2c/3c changes landed better, this leads to a meta with a healthier balance. Add on Xayah/Morgana (who's changes landed weak) and LeBlanc (who's too conditional) and the environment is a lot closer than it seems.
3. Space Groove. This feels revisionist, but I'm not here to defend the state of SG on live. There's quite a few players that saw the changes before 17.3 and expected Space Groove to rise to S/A tier.
4. Trait Structures/Emblems. This goes back to the core structure of the trait, especially building around smaller/tighter verticals with more flexible 5 costs. To be honest, it's a little tough for us to totally address this mid-set due to fundamental design, but we'll continue to use the levers we do have access to and take the learnings for future sets.
5. Classes/Augments/Blessings. There's been a lot of content in each patch, and with set mechanic shifts, moving Morgana to a new cost, and midset trait augments. To be frank, some of these fell through the cracks while we were trying to tackle too much too quickly since we were reacting to player feedback around the set. I get that it feels like we've retracing mistakes, and this is a signal that slip-ups here cascade patch after patch, so we're taking a look at our processes to make sure that we know when to slow down and focus vs. going too broad.
6. Ok, why no B-Patch then if we agree with everything? This isn't saying the set is perfectly balanced, but moreso saying it's something we need to get right here, and we've seen the consequences of rushing changes or swinging too fast (17.1B and 17.3). There's a fair set of changes coming in 17.4 specifically targeting the problems you've mentioned that expand beyond a B-patch. Shipping a partial version only covers 1 issue by risking another.
Looking for casting opportunities in cs, r6 and valorant
Im looking to gain experience so it will all be free of charge.
Please dm me here for any games you'd like me to cover and ill see if it aligns with my work schedule :)
@mady4rl@RiotSupport Hi again! Someone sent me this so just to clear this up real quick: I had never heard of you or your account before you tweeted this shit at me, at which point I blocked you because I have too much self-respect to let people treat me like this. Good night: https://t.co/YwTzx2RI99
“[…] norris jumped into the kart and wiggled himself into a comfortable position. he had already taken the kart for a shakedown run, so he sort of knew what to expect, though it’s worth highlighting that up until 10 minutes before, he had never even seen this thing, let alone learned its handling characteristics.
[…] the next three minutes or so were a display of raw driving skill that I had never seen before in my life. I can only compare it to watching some of Ayrton Senna’s onboard footage for the very first time, and going, “Wow, yeah, that’s special.”
jerry perez for the drive
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