@tlkmanners@tokitaeII so if someone decided to search your house without probable cause, you'd be cool with that too as long as they call it an "independent audit"?
Your words dont seem to align with your beliefs.
@neiltyson@StarTalkRadio does the center of the earth experience MORE gravitational time dilation than the surface or LESS? do the gravitational pulls from all sides in effect "cancel" dilation compared to surface-time, or is that not how it works?
@samreich The Bush Justification
When it is not your turn, you can instead make it your turn by beginning to accuse your opponent of having a special, nuclear piece hidden somewhere that is way too powerful and unfair. Whether or not they have such a piece, this move succeeds.
@mattcolville Perhaps I've missed a comment on this topic, but is there any priority/attention being given to supporting "Theater of the Mind" play during dev/testing?
@BrennanLM Just started Neverafter and I'm LOVING IT! I thought it was unique and cool that from the very opening of ep 1 you were asking "do you do X or Y" questions to Siobhan. Was this an intentional choice? What was the thought process? (Def gonna use this at my table)
@GoodGameFeels If you haven't seen @gamemakerstk's content, Mark Brown has some great videos on what makes games feel good. His series on designing for accessibility is great too. https://t.co/lOrmGsOhMm
@matthewmercer Are there things you feel comfortable doing as a DM that you wouldn't at a home game because you know it's a show and they're "cast members" on top of friends? (Having a player sit out multiple sessions, for example)
@mattcolville Been thinking about what a campaign would look like where the PCs are cursed to never (permanently) die. Any ideas on how to keep combat engaging and high stakes when the players know death isn't on the table?
@BrandonJLa When testing your games (Bonelab), does careful consideration go into the experience for vr-sickness sensitive players? Any kind of testing for that sort of thing?