Cellular automata are powerful but painful to author. Rules are a lookup table; neural CAs are more expressive but a black box.
What if each CA rule was just code that you can read?
Introducing Programmable Cellular Automata (PCA)
๐ฐ Stefano Gualeni spoke to @eldialp, a leading news outlet in Buenos Aires, Argentina about the new Spanish translation of his book 'El videojuego del mundo' published by @ahidalgoeditora, exploring the intersection of video games and philosophy. ๐ฎ๐
https://t.co/CFPswOZTls
Congrats! Institute of Digital Games students,
@Team_DIEnosaur, have won the Best International Game at Expovit 2025 in Costa Rica.
The team sacrificed Roxanne as the member to pick up the award & get a photo with the award. ๐
๐ Read more: https://t.co/rNcxAl9dhW
3 of our students recently took to the stage to present their research at #DiGRA2026, the largest academic game studies conference in the world, hosted by
@MaynoothUni this year.
Read more: https://t.co/jYCStVgyb9
And we are off! We just kicked off our 8th event #GameAISchool2026 at Leiden @LIACS !
Looking forward for a week of AI &Games talks, networking, and more!
Huge inspiration for ๐ฒ๐น #GameDesign!
Rebirth by Mighty Boardsโco-founded by IDGโs David Chircop, Prof. Gordon Calleja & @UMmalta 's Mark Cashaโis shortlisted for the Kennerspiel des Jahres! ๐
https://t.co/LDJuWjRjY2
Stress-testing architectural designs for their emotional impact before a single brick is laid.
PhD research by E. Xylakis focused on using machine learning to predict emotional impact of architectural experience from spatial variables.
Read more: https://t.co/aS37dGKX1O
Our student Paul Psaila is nominated for the @FreeHourApp Malta Youth Awards (Sci & Tech)! ๐
Paul teaches our DegreePlus unit on #Unity & shares science on his YouTube Channel: Fruity Pol.
#Gamedev represented with Ryan from Midow Studios as well.
https://t.co/cfJNLYhCbg
Two free PULSE-ART events this Wednesday, 6 May, and you can join both! ๐
๐ฎ 15:30 CET | Game Jams & Art
๐ 17:00 CET | Cultural Ed
No prior experience needed, and there's a break in between! Check the image for info & register here: https://t.co/vvOslt69CU
#artseducation
๐กStudent spotlight๐ก Turning distraction into Purrductivity!
๐ป IDG student developed a productivity game featuring cats. Watch his development journeyโfrom concept to launching on Steam!
https://t.co/xiyYQPgTaK
#indiegame#gamedesign#productivityhacks#steamwishlist
The joy of playing Hamm-3r for the first time!
Immerse yourself in a free, short, thought-provoking philosophical game by Stefano Gualeni and @Amidos2006 and let us know how it ended for you (or not - be mysterious)!
https://t.co/SzcYmkRGK9
#indiegame#philosophy#godot
I think this interview about our recent position paper (with @yannakakis@gdrtodd_ and @Smearle_RH) came out really well. Also, this picture (courtesy of @lchaimowicz ) is exactly what my days look like in the NYU Game Innovation Lab.
๐๐ฝ๐ฝ๐น๐ ๐ฏ๐ ๐๐ฝ๐ฟ๐ถ๐น ๐ญ๐๐ to secure Early Admission for our multidisciplinary MSc in Digital Games in Malta!
๐https://t.co/rpnJxrgJxX
#GameDev#GameAI#GameStudies#IndieDev
๐ Early Bird extended due to popular demand!
You now have until 15 March to secure the discounted rate for the
International Summer School on AI and Games
๐ Leiden | ๐ 15โ19 June 2026
๐ https://t.co/tgOf4L3Qgc
To be or not to be... in GTA:Online
Digital games, literature, and drama collide in a film screening of Grand Theft Hamlet followed by a Q&A panel @bea_pzapata@VtheWanderer
๐ Valletta Campus
๐ 23/03 | 17:30
๐ More: https://t.co/KhlLBmVSoQ
#EnglishLit#gamestudies
From ideas to gameplay in just 48 hours ๐ฎ
This past weekend at Global Game Jam 2026, students and hobbyists came together to brainstorm, build, and bring their games to life while exploring this yearโs theme, โMasks.โ ๐ญ