Oh yeah, if any of y’all are using/prefer Bluesky, I’ve made an account over there; I’ll probably be slowly re-upping some of my art over there these past coming days
I don’t say this lightly but I think that we’ve overglazed DE a bit too much. This entire year has been full of underbaked and messy releases littered with cosmetics to keep money flowing in, and unless Tau is so extremely awesome and good there is no real excuse.
For elaboration; tonnes of underbaked concepts that slap hands rather than address core issues (eta/eda, jade railjack nerf) or actually allow the player multiple methods of engaging (new eximus), lack of actual content (no glacial), and stuff just not working at all (rivens)
Also I have to stress that whilst the difficulty curve in my opinion is not good the game itself is still deeply fun and enjoyable, and other aspects are very good. I just think the difficulty increase especially knowing the TUs are not required at all for ascendance is terrible
The deeply frustrating thing about wilds difficulty is NOT that it’s too easy. Nor is it too hard. And it’s definitely not good. The probable with the damn game is that the difficulty curve is a 90 degree angle and if Teostra is too early this trend is gonna continue
*problem
Typo moment
Anyway I think it’s indicative of an issue if you’re able to get sub 5 minute hunts in low/high rank story without smth like defender gear and barely upgrading pieces with zero regard for skills. I’m not a speed runner by any means and yet
Don’t get me wrong; I’ve gotten all the beasts and am working on my achievements (I’ve only been playing beastmaster for maybe 2 days; I started a week late bc I was dragging my feet knowing I wouldn’t like it) but I’m complaining the whole way lol
Beastmaster is aggravating to me personally bc it mostly features the parts of blue mage I heavily dislike (the solo content stuff) and is absolutely in no way a good replacement (and it doesn’t even have an interesting rotation it’s just summoner)
But alas! I’ll still play it
@flashy_roz@FilichevEvgeny@roegamaniac The guides are assuming you’re running no degrees. Degrees add a BUNCH of points so just clearing 3rd degree + getting a couple of elites and maybe one or two other point modifiers is usually enough
@TheBuildHubGG@PINK_Salad_Yum To be fair here, this is your naturally red critting incarnon (boar, I believe?) doing 99% of the work. The only support here from frost is nourish, and cold proc slows...which can also be freely applied by any frame. Frost isn't 'destroying them' here, he's just kinda existing.
I cant help but wonder if the only reason for the 6 man content coming in being unable to matchmake in warframe is purely because system wise they just weren't able to make it work and threw out a random excuse of 'oh but you cant collab' despite the LFG chat kinda being ass
I think until the heat death of the universe mh discourse on this site will always boil down to ‘somehow this is the fault of worldborne fans’ which is really funny but also cmon man
@iranrick@TheBuildHubGG Honestly his main issue is that he just can’t red crit against the enemies that actually NEED red crits, since it’s contingent on the enemy getting frozen (and thus cannot be triggered on status resistant/immune enemies, who tend to be the guys who need the extra dps)
For the record I don’t really care much about other popular monsters like zin or rajang. I don’t hate them, don’t love em, they’re fine and do what they do. But when bloody *deviljho* accomplishes the same design beats but BETTER in the SAME GAME? Cmon man.
For me it’s coz nergigante does the criminal act of BEING BORING with the concept he is given, something that *most* other mh monsters don’t fail at. An infinitely regenerating muscle monster that preys on elders and the best design they could come up with was ‘uhhh he spiky’????
@kan990220@aevanko I mean….thats what the rathalos one kinda is. Minus the frequency, but when you consider server ticks are every 3 seconds it would be literally physically impossible.
@kridge2491@MI28566765 When I had to do it solo for sp completion, I used vauban + Gara subsume to group everything up, no flechette pre rework. It’s very possible on more frames than nuke frames; you just need to lean ultra hard into cc and not kill any enemies to hit spawn cap.
@Chalyzz_ Coming from someone who has played both these games, if warframe really was so shallow I don’t think it would be even remotely as popular. There’s solid, fun bones, the keys only work with a base that people enjoy bc the islands are almost all based on the same gameplay loop
@Chalyzz_ Tbf I feel like that part’s pretty subjective. Lots of content islands, but unlike NMS warframe’s got quite a bit of community content. It’s kinda impossible to develop that without good core gameplay, which in a looter shooter movement is a big part of it.