@ThaDeathJay@SolRidley Melee CC is 67% of normal knockback but weak asdi, + SDI that can't cause a floorhug, Rivals 2 is 80% but ASDI is stronger (compensates for no SDI). Ends up being pretty close in 90% of cases
The issue is that you can flug stuff with that stronger ASDI without needing to crouch
@SolRidley Melee CC is good actually bc being able to flug *usually* depends on you being actionable / able to crouch, bc CC is the part that reduces knockback enough into a range you can flug
There's a VERY big difference between run in --> crouch --> flug than whiff a dtilt --> flug
@SolRidley They removed the ability to flug during grab endlag which was huge. It just hasn't been applied to really anything else that needs that treatment
Neutral at low% just ends up being super campy / reset heavy bc the options you have for whiff punishing probably don't beat flug yet
@Zen_Espy I get parried for having too much momentum when I dair and 1 hits, 2 whiffs, then I correct my drift to make hit 3 connect into a parry
God forbid we have options to beat CC before 40. just gotta spam bair & bubbles & grab, it's Dan's vision for the character or something
@ZetaGgwp@trforceprincess If Ganon swings at her & she has to dodge, she airballs her shot
Her having to dodge just happened to "miss" the arrow into Link's shield anyway
@Remrin258 Nobody on the dev team plays Orcane & they have no idea how to balance him, it's been that way since r1 like we know thissssss
Also 2f on uair landing lag is crazy, like this hurts landing w/ bellyflop SO much worse than it already was
@yuittonhoe You can run a tight loop on the rooftop before the ramp to let zombies spawn & stack up
It was kinda your only option if you didn't wanna gamble on the ramp being clear
@AcePilotLunar Like it's so easy for Zetter to touch the side of the stage to get in position for a buffered walltech + shine reversal, and so skewed against you to go out and hit him unless you're Lox and can cover a whole zipcode with 1 button
He probably just kills you for guessing wrong
@AcePilotLunar Russian roulette edgeguarding vs dspecial/pity flip, uspecial adc + double jump variations, where guessing wrong hits you with a stupidly high bkb spike & you get reversal'd - and your reward for guessing right is to give them their resources back and run it again
pain
@notdarai "I didn't know he could do that there" is the only explanation for anyone still saying zetter isn't clearly top 2
Like wym you didn't know he could use ledge invincibility to falco shine dair fox shine ustrong
Is the bar for creative zetterburn play just extremely low, or