@polygonien I know! It's been a long time and so much has happened. I feel like I've transitioned into a very different person after everything, and the game has matured too. Thank you for sticking around to see what happens. Ira is the game that almost didn't happen. I hope people enjoy it!
I guess I should start posting again!
Beneath the homestead Patrick mines for lithic ore in secret. You never know what seismic sensors might be listening for illegal mining operations.... #gamedev#digitalart#gaming#indie#Steam
@polygonien Thank you. I'm doing my best, and learning how to take care of myself has been process. It's not something I was ever taught. Many of us aren't❤️
Apologies for the radio silence!
Update: Ira Act 1: Pilgrimage playtesting begins in 3 months! Getting close to completion!
https://t.co/vxYbCi1WTC
Main Menu Clip
https://t.co/p4uC0UnPDt
#UE4#gamedev#gameart#indiedev#Switch
@Serellan I love how the editor cant really tell where its happening due to the nature of an infinite loop, or at least that's been my experience.
UE: "Hey, there's infinite loop"
Me: "Alright, where at?"
UE: "Cant say... Cheers!"