@kagua_kurusu@abc_kuma1025 Funnily enough, it's actually not fixed, as it's done completely on purpose to trick Windows into making the screen borderless. In 26.2 pre-release 4, they just changed the number to be minus one to hide it.
@0xstinker There is on the Sodium GitHub, though I’m attempting to get pack devs to migrate their packs natively to Aperture instead. I’d be interested to know how you did this. (Fork of Iris?)
some news on Aperture (the successor to Iris):
...still working on it! Betas have officially been sent out privately to shader devs. (This is running on 26.2, Vulkan, with Sodium.)
@ckelleyexe@CRJakob DLSS + RR is amazing, and leagues ahead of what it was a few years ago. (You can run it in DLAA to just get the better denoiser, with no upscaling).
Realistically, it's only going to get faster.
okay, been seeing a lot of thoughts about this, so to get everyone up to speed.
The new mod is named Aperture, and is currently in private beta. It does not support old packs, and there's... honestly not much to show, as I just started on the Vulkan rewrite last month.
@ckelleyexe@CRJakob ReSTIR is just a sampling method for RT, and still requires all the RT tech.
PRT is at least partially baked, making it *impossible* to use in MC.
SDFGI is not fully real time.
Ray tracing is chosen because it is the only good option for MC, not because of the hype.
@messeduppcs Even if they *did* get it back in 2011, if they didn’t enforce it they’d have issues.
https://t.co/ALJOVAh4yD is a very popular example of this, but tl;dr: even if you get a trademark, if you do not enforce people not using the name, you can effectively lose it
@messeduppcs the specific reason it was denied was because by the time it was requested (2019), "Skyblock" was already being used as a genre name and not to refer to that one map. You can't trademark something if everyone is already using that name to refer to the idea
Okay, we have a problem.
The Iris shader list button, as everyone knows, is O.
The new friends list is also opened with O.
What do I change the Iris button to?
The changes that are probably going to happen:
- Shader screen (O currently) will be changed to i
- Reload button (R currently) will be changed to F3 + R
- Toggle button (K currently) will remain unchanged
Okay, we have a problem.
The Iris shader list button, as everyone knows, is O.
The new friends list is also opened with O.
What do I change the Iris button to?
@ItzAngel_079 Unlikely in the near future, but it’s very possible the way they’re going. Sodium replaces the chunk mesher (turning blocks into visible geometry), as well as the chunk renderer (drawing that geometry).
There’s a lot of complicated details like vertex formats, etc.