With the advent of the World Wide Web in 1991, open source and free 3D software became accessible to everyone. This fostered a participatory culture wherein many amateurs could take part. By copying and pasting bits of code generative art could be created by anyone.
Our first serie 'Cubes by Digital Primitives' is now on OpenSea! Who dares to be the first owner of Cube edition 0001? 🔥🔥💎💎💎
https://t.co/jJTc2C8Xsb via @opensea
The Utah Teapot is one of the first “complex” primitives and has become an inside and sometime references in some 3D movies, but it is still nowadays the Hello World of 3D programming.
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Digital Primitives is a collaborative project from two Amsterdam-based artists. Revisiting one of the first ray-tracing programs to render images from text-based scene description and drawing. An exploration of the birth of the virtual world.