Incredibly sad news.
We were honoured to welcome Benjamin and his family to St. James’ Park in 2014 and we offer our deepest sympathies to them and all those who loved him.
Forever a Geordie 🖤🤍
All Elite Wrestling is saddened to announce the passing of Benjamin Satterley, aka Pac. A native of Newcastle upon Tyne, England, Satterley began his wrestling career in 2004 and went on to perform for wrestling organizations all over the world, captivating fans with innovative high-flying moves and incredible in-ring ability. Pac signed with All Elite Wrestling in 2019 and held multiple AEW Championships and competed in some of the most memorable matches in AEW history. Our condolences go out to Satterley’s family, friends and fans.
A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios
I’ve missed a lot of things I wish I hadn’t in the last 15 months because of this injury but today is, by far, the one I wish I had been there for the most.
He has brought out the best in me as both an ally and a foe. That’s because he is THE best.
When you’re consistently that good for that long, you become undeniable.
Sami becoming WWE Champion was inevitable. He has deserved that moment for a very long time and I am so happy to see him finally get it.
Now enjoy these pictures of me annoying him at various stages of our careers. The last one is him putting on my sock in a hotel room in the middle of nowhere in Texas because I thought I had broken my back the night before and could not move. He had to help me put on my boxers too.
Look how happy he is…
Now tell me he doesn’t deserve to be champion! @SamiZayn
President Obama got defensive after Larry David brushed off one of his notes while filming “Life, Larry and the Pursuit of Unhappiness”:
“He gave a few notes about something and Larry went, ‘Yeah, yeah, yeah, we got it.’ And the president goes, ‘I spent a half an hour talking about how funny everything is. I give you one note and you get into a defensive crouch,’” director Jeff Schaffer recalls. “The president said, ‘When I was in the Oval Office, I took advice and listened to my advisors, and I was the president of the United States.’ And Larry just goes, ‘Yeah, but I’m the president of this.’”
https://t.co/3A3xiCrxWg
All the records broken by Lionel Messi today:
Most FIFA World Cup finals goals by a football (soccer) player - 18
Most FIFA World Cup matches played in by an individual - 28
Most matches won by a player at the football (soccer) FIFA World Cup - 18
Most minutes played in the football (soccer) FIFA World Cup - 2,489
We are witnessing history.
It’s taken me two full days to respond to all my texts. I hadn’t been on social media until today and I’m overwhelmed by all the messages here too. So much love.
So I can’t help but to be filled completely with gratitude…
My story has been nothing short of remarkable and I am truly blessed to have had such an illustrious, accolade-laden and, most importantly, fun-filled career. I made my childhood dream become the most wonderful reality.
Throughout this journey, I’m so thankful to have been surrounded by great friends and to have built so many unbreakable connections with people that I’m very proud to call my family.
Most people go through life without ever experiencing a love like I have for Woods and E. That bond alone would have made this whole experience worth it.
There are far too many people to mention by name here, but to everyone who has ever supported me, guided me, helped me, taught me, cheered for me, praised me, stood up for me, and even rooted against me: Thank you. I appreciate you more than words can say.
My main mission has always been a simple one: To provide a comfortable life filled with heartwarming memories for my family. And, largely in part to all of you, I can proudly say that I have achieved that goal and more.
This wasn’t supposed to be a novel, so let me wind it down with some advice:
Do your best to live a life without regrets, control what you can control, always give it your all, and fight hard for what you believe in.
Do not ever compromise or accept less than your due when it comes to your worth.
Find the courage to believe in yourself and fearlessly pursue your goals and dreams, because anything is possible.
The kid that was too small, short, skinny, and scrawny was never supposed to make it in this land of giants…yet here we are.
And so…
…as the sun sets on one chapter, so too must it rise in another. Tomorrow is indeed…a New Day. ☀️