68 college students played video games an hour a day for 30 weeks. They got measurably smarter. EEG brain scans confirmed it.
The setup was simple. Half the group played League of Legends, an action game. The other half played Legends of the Three Kingdoms, a strategy card game. Same hours, same schedule, no gaming experience for anyone going in. Both groups improved on attention, working memory, and executive function. The League group's gains were significantly larger in spatial attention and spatial working memory. The benefits were still measurable 10 weeks after the gaming stopped.
None of this is new.
Daphne Bavelier's lab at the University of Geneva has been replicating this finding since the early 2000s. Her 2018 meta-analysis in Psychological Bulletin pulled data from 8,970 participants across 15 years and found the same thing. Action games train attentional control, a brain skill that transfers to other tasks. Strategy games train deliberation, which mostly stays inside the strategy game.
The mechanism is the counterintuitive part. Action games train your brain by giving you no time to think. The brain can't deliberate. League of Legends throws 9 champions, hundreds of minions, dozens of abilities, mana, cooldowns, and map state at you, all updating in milliseconds. The brain learns to perceive faster instead. That perceptual speed transfers to anything else that demands the same skill.
Including surgery.
The 2007 Rosser study in Archives of Surgery found that laparoscopic surgeons who played video games more than 3 hours a week made 37% fewer errors, completed procedures 27% faster, and scored 42% higher on overall performance. The top third of gamers made 47% fewer errors. Laparoscopic surgery is a 2D screen with distorted depth perception, remote-controlled instruments, and multiple data streams updating in real time. The cognitive profile is almost identical to an action video game.
The 10-week persistence is the part that should change how this gets discussed. If the gains were just from practicing the game, they would have disappeared the moment the students stopped playing. They didn't. The 30 weeks rewired the perceptual system, and the rewiring stayed.
Gaming got written off post-COVID while everyone chased AI, but it’s still a ~$200B market and the incumbents are weaker than they’ve been in years.
Last cycle gave us Fortnite and Roblox. This cycle will do the same.
At gaming multiples vs AI at 50x revenue, it’s one of the best asymmetric bets in consumer right now. Watch.
IRS: you owe us taxes
Me: how much do I owe?
IRS: you get to figure that out
Me: can I just pay what I want?
IRS: no we know exactly how much you owe but you have to guess the number too
Me: what if I guess wrong?
IRS: jail
Happy tax day!
@TheeMarkZ This is great Mark! Maybe we could find a way to host the official Riot backed collegiate championship on a college campus next? Multiple schools have offered free facilities and broadcast services to make this happen after learning the that in-person grand finals is canceled.
Behind every great movement is a group of individuals committed to building it the right way.
Today we’re proud to introduce the inaugural Board of Directors for USA Esports. These are leaders with unique backgrounds coming together to help shape the future of esports in the United States.
Their experience and guidance will help ensure that the next generation of American esports talent have the opportunities they deserve.
We are proud to announce the USA Esports Alliance.
This growing group of clubs and institutions share a common vision for elevating national competition and creating new opportunities for players across the country.
President and CEO of USA Esports, @JesseBodony1 invites you to learn more about the organization - who we are, how we arrived at this moment, and what we aim to accomplish.
We couldn’t be more excited about the mission of USA Esports and the opportunity to serve esports athletes across the United States.
https://t.co/NrfEeFnm9j
Spartans are shaping the future of gaming, from competing with top ranked @EsportsAtMSU teams to building new friendships and career skills through campus esports activities.
🚨 CLoL players:
If you played in the South, East, or West regions in the Champs division and you flagged an issue with incorrect match-ups in Rounds 4 or 5 of swiss, PLEASE message me.
rt to amplify 🙏