Round 1? Done.
Now on to Round 2!
Dispatch is moving forward for Players' Voice. Let's keep this going!
Vote before Saturday, Dec 6 at 6:00 PM PST.
➡️ https://t.co/1apYZy3zrX
Erin🤝Aran
A surreal honor to provide the vocalizations for Samus in #MetroidPrime4.
@jhaletweets is an icon, the OG, the GOAT of grunts. I can only hope my death screams fill you with as much fear as hers have over the years💙
Dispatch was nominated for Best Debut Indie Game for The Game Awards 2025!
And YOU can vote! So if you enjoyed your time with Dispatch, let your voice be heard 🗣️
(Don't forget about the Players' Voice nomination, too.)
Vote for Dispatch ➡️ https://t.co/CSvIHn5iOR
I’ve been too heads down on closing out Dispatch to be able to engage on socials, but I start and end my days swiping through reaction videos/art/cosplays and all of it is really fucking cool.
Happy people are vibing with our weird-ass game.
Started a studio almost exactly 7 years ago. Dispatch was our first pitch, but had to be put on the shelf for 4 years before we were able to give it a real shot.
Yesterday we finally got to share it with everyone and I’m honestly still in shock by the reception.
i learned the latest Scylla & the Sirens track in my childhood bedroom closet while visiting family, whisper-belting to not wake up the house. real full-circle moment. <3 my grls scylla & dora.
working with this team was unreal. y'all, Supergiant has created a masterpiece🌘
Huge congrats to @SupergiantGames on the launch of Hades II! We're big fans of everything you guys do, and apparently we're both bewitched by the extremely talented @erin_yvette.
now we need to choose between finishing development on Dispatch or taking another shot at killing Time...
Dispatch is featured in the latest issue of @gameinformer. We have a 10 page spread with some new screenshots, fresh art and an interview with Creative Directors Nick and Dennis, and Art Director Derek. Check it out!