@foundationgame@dersebi1 Tbh I see two options:
1. Vanilla: To utilise the decay system once added to damage buildings
2. Fully modded: To create destructible assembled models that would visually break on impact
But my main focus is making sure agents can be tracked and hit by the projectiles atm. 😉
We have great news to share with you!
Starting next Monday, September the 19th, you will get a first taste of Update 1.9 with our Public Playtest!
Stay tuned for more details. We can’t wait to share what we’ve been working on the past few months!
And the Bailiff pleaded,🫴
And on the 2nd day the plea was answered,🫳
And light shone down from the heavens,✨
And plants unbeknownst to man sprouted...🌱
What could this all be? 😱
#ComingSoon subject to the 1.9 Update. @foundationgame#modding#indiedev#citybuilder#teaser
Join us in this all-new episode of our Modding Mondays series!
This week, we talk about the Day - Night cycle mod from Minotorious ☀️🌜
Read more: https://t.co/7EKkwJrmMr
#modding#community#foundationgame#citybuilder#indiegame
And not to worry, for those not wanting to mess with such a controller there will be a separate mod with an automatic Day - Night Cycle!!! 😉
#modsEverywhere
Welcome to the "Day - Night Controller", this mod allows you to:
1. Set the Shadow Direction ☀️
2. Set the Sun Lighting 🌇🌃
3. Dynamically simulate both 😱
4. Adjust the Simulation Speed🤯
Preview Video: https://t.co/oU7vz9tYke
It is time to get measuring folks! 📏 Time to find out how far your villagers really travel! 😱
The Ruler Mod for @foundationgame is LIVE! 🥳
Get it on @modiohq: https://t.co/axWyzBoaTk
#modding#indiedev#release
Have you ever wondered:
How far your @foundationgame villagers travel? or
How big a hexagon actually is?
Look no further as the new Ruler mod will let you measure just that!
Stay tuned for the release! #soonTM#modding#indiedev#preview#teaser
What an amazing Ferry Bridge for @foundationgame by my fellow bailiff Ozy!
Get it now on https://t.co/Uz8PdFwunb and share your own versions! https://t.co/DQrvEJkvbU
#modding#indiedev