Devlog 01: Epic's Game Animation Sample plus a sword-and-shield combat pack in UE 5.8. Six approaches, and what I kept for The Cindermarch.
https://t.co/3iMGqElrgK
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This forge was never built. Nobody modelled a wall of it. It's a Gaussian splat, running in Unreal Engine 5.9's own new plugin. So what are splats really good for, and where do they fall apart? So, useful or hype? Full breakdown on the channel.
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I Directed, AI Built.
Four footstep dust effects in Unreal Engine 5.9. 75 plain sentences. I never opened Niagara.
The build, the challenges, the cost and the assistant setup:
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At Unreal Fest Tokyo, Epic said UE6 drops Actors, Blueprints and the C++ gameplay framework from the start of Early Access. Gameplay moves to Verse.
Unreal News Ep 1 covers what replaces them, who it hits hardest, and how long UE5 is likely to last.
https://t.co/GxNYndhR8S
Walk up, the light turns on. Walk away, it turns off. Your first Unreal Engine Blueprint in under a minute.
Full tutorial: https://t.co/VZMXShqmAK
#UnrealEngine5#gamedev
Your first Blueprint in Unreal Engine: a light that turns on when you walk up to it. No code needed.
Full tutorial: https://t.co/VZMXShqUqi
#UnrealEngine5#gamedev
Tutorial 4 turns one static mesh into a floor, four walls and a doorway, using nothing but scale, position and the Alt-drag copy trick from last episode. Then we walk the room to prove the doorway's clear and the walls hold.
Watch: https://t.co/y6rC5T0NQm
#UnrealEngine5
I'm building The Cindermarch in Unreal Engine. Devlog 01 in under three minutes: six tries at getting GASP movement and sword-and-shield combat into one character.
Full devlog: https://t.co/3iMGqElZ6i
#UnrealEngine#gamedev
I'm building The Cindermarch in Unreal Engine. Devlog 01 follows six attempts to get movement and sword-and-shield combat working together. The movement worked, until I drew my sword.
Full devlog: https://t.co/3iMGqElrgK
#UnrealEngine#gamedev
Tutorial 3 is up: turn one cube into four walkable steps in Unreal Engine 5. Measure it, move it, scale it, copy it, then test it in play.
Watch: https://t.co/hA5NvUr5d6
#UnrealEngine5