Stylized Tomgun ready for aciton.
3.1k Tris. Renders done at 2k, but the gun really looks beautiful at any res.
Blender and Substance Painter.
COMMS OPEN!
#RobloxDev#RobloxStudio#3DArt
Mossberg 500 combat version, goal was under 10k tris. Achieved 5k tris. Take a look at the texturing. Wireframe included πΈοΈ
#RobloxDev#GameArt#HardSurface
Finalized a UMP45 SMG, a nice challenge to texture, due to its simple geometry. ~10k tri budget for a game ready asset. Rendered in Marmoset. Swipe through for close-ups and wireframe π #RobloxDev#GameArt#HardSurface
Stylized Tomgun ready for aciton.
3.1k Tris. Renders done at 2k, but the gun really looks beautiful at any res.
Blender and Substance Painter.
COMMS OPEN!
#RobloxDev#RobloxStudio#3DArt
Dialing in optimization and texturing with this Colt M1911A1.
Kept it lean at 5.5k tris with a single texture map. Swipe for the wireframe breakdown, any feedback?
Finished the texturing pass on this Colt M4A1 (KAC handguard).
~15k tri budget for a game ready asset. Rendered in Marmoset.
Swipe through for close-ups and wireframe π
#RobloxDev#GameArt#HardSurface
Finished the texturing pass on this Colt M4A1 (KAC handguard).
~15k tri budget for a game ready asset. Rendered in Marmoset.
Swipe through for close-ups and wireframe π
#RobloxDev#GameArt#HardSurface
@KimSu12646 It is tight, for the handguard I didn't bake anything, because most of it is geometry that you can't really bake, but to make up for it, I had to bake screws and such in other parts of the weapon.
Modeling done on this Colt M4A1 (KAC handguard).
Kept it under 16k tris for the comm. Next step: texturing pass.
Stay tuned for the textures π.
#RobloxDev#3DArt#GameArt#HardSurface#RobloxStudio
Modeling done on this Colt M4A1 (KAC handguard).
Kept it under 16k tris for the comm. Next step: texturing pass.
Stay tuned for the textures π.
#RobloxDev#3DArt#GameArt#HardSurface#RobloxStudio
Been working on this normal car tire with SurfaceAppearance, more to come soon. Different levels of wear, included in the textures. πBreakdown down below... π(1K Textures)
#RobloxDev#Roblox#RobloxArt