@HMBohemond Nah I think the aliens were fine and the witness was cool. What killed Destiny was content starvation and an insane emphasis on MTX. Nice try tho.
@PaulTassi No idea how they intend to extract value from Bungie when they continually lay off all of the talent. What exactly did they pay for? The IPs have no future without their creators.
@ClearCatatonic@Gothalion@danfinitygg Destiny as an IP is why Sony acquired Bungie. If you subtract the years of idiotic management, Destiny 1 & 2 had some amazing times, sales included. Now to recapture that lightning in a bottle.
@PaulTassi@Forbes Star Wars fans love to hate and critics love to inflate their opinion for clicks.
I don’t really trust anything anymore. I’ll see it myself.
@Thinkinyagami I don’t understand what goes into the thought process of cutting important scenes in a 50 minute TV episode. We couldn’t spare an extra 15 seconds for fans to find out what happened to a beloved character of 7 years???
@Bosley_dot_exe@NYCMayor Not even remotely true. Leave your basement every so often. No other city is as big of a talent magnet as NYC, and for good reason.
@Wowhead Casual content isn’t bad, it just needs to be high quality. The problem is slop content that is horribly glitchy and tied to achievements that reward nothing and vendors that will never be updated again.
@Tricerasaurex@geoffkeighley Pete Parsons is an excellent salesman but a terrible developer. If all was just in the world, Bungie would still be with Microsoft like originally was and they would have never destroyed the Halo franchise.
@PaulTassi Best care scenario for Bungie (which won’t happen) is to immediately try and rehire the talent they stupidly disposed of after The Final Shape and push hard on D3. Hamstringing D2 and hard swapping to Marathon and not investing in new talent was a colossal fuckup.