@PaulTassi For me, the game died when it started to introduce the sponsored kit modes. As soon as they deviated from the hardcore extraction shooter, the player bases started to split and the player base fell off.
@SamCarter_15@denkmit I noticed this issue this weekend. Was sat at Woodcote and there were 3 food stalls with huge queues, was pointless even trying. Couldn't find anywhere close by to get a coffee.
Used to be a lot more options around that area along with merch stalls. Was very disappointed.
@lolcohol Feels like I can spot an AI thumbnail from a mile off now. They all seem to have the same style and I instantly associate it with channels that are producing poor content, whether they actually are or not.
@denkmit Doesn't really feel sufficient enough to me, it might be the second offence of the season but i'm losing count of how many times he's done this over the last few years.
@bezzamilton I would imagine manufacturers don't want their rider announcements to clash with others. Ducatis was today, so would not be surprised to see Martins exit announced tomorrow morning and then Pecco's signing within a couple of hours of that.
I would expect the same format for all
@th3jmanx Reprising content would be a big no for me. I loved the D1 and D2 raids, dungeons and exotics but D3 needs to be a completely new experience.
@MTashed@pathofexile I liked the playstyle in PoE 1 and they've not really been feasible until now in PoE 2, figured it would be something a little different.
They have just updated the patch notes to remove the "No cost" line from the Ancestral Bond Keystone, but I think it'll be okay still
@PaulTassi You're probably best off just making your own. Just put the GA's you want and set it to show all mythics + mythic/legendary seals and then the charms you need.
At the bottom set it to hide everything and you should be good to go.
I think @Raxxanterax also posted a filter video.
@Drakthorz@pathofexile Temple produced a crazy amount of currency and needs a nerf if it's staying in the core game. Ideally it should produce currency unique to the mechanic and have the atziri fight
Abyss was fine when it launched because crafting prior to that was awful but is in a better state now.
@Drakthorz@pathofexile I'm not saying I want the game to be unplayable for early to mid. I'm saying I don't want a single mechanic to be able to vomit very good gear with such an ease of accessibility.
@Drakthorz@pathofexile Well you physically see the tree in the first few seconds of the videos. I'm not a big fan of how the tree makes early to mid-game gear far too easy to make. If it is coming then hopefully its for some breach specific crafts that make it separate to crafting regular gear.
@Pijinnn_ Nice final push at the end there at algae ponds, we were just passing through to do the co-ordinates cache but held up there when you guys pushed