29/8/2026
ONE PIECE EGB
R1 : Mihawk β
R2: Boa β
R3: Mihawk β
R4: Rocks β
Abuse 5c Bonney to lock opponent curve
Kinda work for catch up the game when lose dice going first
@wuyanho44859787 Sure drop me a dm
I understand your struggle
I believe you need to understand the timing of your deck vs the match up you face
Sometimes you need to aggro down quickly
But the cycling card is important
@AntonioCover1 Hi Antonio
Recently Iβve updated my decklist
And I believe the tough match up now would be the red blue banshee if they got answer to each of your unit
Maybe you can be specific on what issue you face so that I can answer u
@peachii_pc However if you are going against control deck
I would advise to go first as you can take control of the board and your opponent will be always at the back foot
If at a neutral level not knowing my opponent deck
If I win dice I will always choose second
@peachii_pc And going second would be the safest choice to choose unless you know what your opponent play
Because if you fight against aggro and they just flood the board you just lose
As the lowest level unit in my deck is lvl3
Going second ensures the next turn I would be able to drop
@peachii_pc Hi
For Gundam we wouldnβt know what our opponent deck would be until we see what they play or what they trash
From there we can know what colour they r bringing in and from there we would only know what they r playing
The problem with OPCG
Couldnβt enter because bro bring all his girlfriend/sister/family member take away slot to get the EX PACK
bro get some life la
Bring gunslinger back
Disclaimer: Didnβt win the prize because I couldnβt qualify for the participation
Just admiring the card
@Panelope_sweetz Currently the most consistent list is the one I changed
However this is a tempo deck therefore if I did not use the tech card I must dictate the tempos for the game otherwise I am unable to come back if my tempo is lost
@Panelope_sweetz Two tournament
1: regional qualifier (256) - score 11-1 won
2: regional qualifier finals (32) score 2-3 lost
Both I use the same list
Currently I change the list according to the environment I am in which is a lot of nu Gundam
I miss my 2c in the games i lose
@_OnTheDouble_@tcgtopdecks You could tech in 1 or 2 but basically the usage of the 2 cards is to counter zeong token for Hao and counter big bodies like strike freedom with SuperMode Shining Gundam
@_OnTheDouble_@tcgtopdecks I removed it currently because there are too many Nu Gundam lurking and if I miss my 2c unit I canβt catch back my tempo
I think consistency of producing the same sequence is more important than tech
Hello Friends.
So Jack Yoon wrote the article for his MF deck that made 11-1 in matchups in Malaysia Qualifiers Season 1 (256 players).
In the article he shared about his deck's choice, game play, an optimised version after match & the key cards.
https://t.co/86rlbfasz6
#GCG
13/8/2026
#GCG Shop Battle
R1 : π΅π£ SF/TEKKADAN βπ²
R2: π΅βͺοΈ SF βπ²
R3: π΅βͺοΈ SF βπ²
R4: π΅π’ NU βπ²
R3 opponent played very well and I got lucky won with last shield pop up base
I put in 3 ReZel as the meta now all having 6 base and argama so Rickdom for mirror match