@muzboz@metrotrains I just got to Box Hill from Ferntree Gully. Don’t know much more than you but I absolutely consider alternative transport if your can’t deal with the worst case
@rennihammer There’s most likely people who could use it a lot more than myself but if no one takes you up on this I create mods for a popular Unity title and I’d love the ability to see Unity’s C++ Source Code
@FreyaHolmer@Terraria_Logic Used to make Terraria mods growing up and have been eying going back to it for a Portfolio project targeting QOL features and small updates to improve the way each gameplay loop connects. Would be very curious to see what your thoughts and feels are like and if any allign
@ZeekerssRBLX I think it would be really cool if there we’re Tiles like the room with the rebar in the middle but with loose tiles that fall into the abyss when you walk off of them. That way the room gets less and less traversable the more you use it
@NikPantis Congrats! Myself and a few other people studied at AIE during lockdown and that experience was a big catalyst in going "hey maybe this is something I should look into" haha
@cratesmith Easily my favourite talk from this year. I wanted to mess with some tooling regarding MenuItem’s and Project Folder’s and everyone I talked to gave me an unsatisfactory “no you can’t”. Thank you for so much for giving me the keys to the kingdom 👑
@Mario__Bones They are fantastic at ruining a two person stealth heist where someone downs from fall height or gets arrested 🙃
Feels so odd because the foundations of the game feel fantastic it really feels like they were told they were launching a month before release or something
@MaxKriegerVG Could be completely wrong but I feel like it’s more of a “ProBuilder isn’t for level design because theirs better options” Than it’s intent being something different. I still use it for levels though haha