Game Director at That's no Moon. Formerly Design Director at @InfinityWard on Modern Warfare and Lead Designer at @Naughty_Dog on The Last of Us and Uncharted.
@MunmonCalls@sdesatoff@MichaelMumbauer@taylorkurosaki It's a challenge for our industry. There are talented, experienced women in gamedev, but we need more. We're hiring lots of entry-level devs to bring in diverse new perspectives; having success already! I hope veteran women and BIPOC apply for our leadership positions as well.
We're making a AAA singleplayer narrative-driven action-adventure game with a boatload of veteran developers from TLoU, Uncharted, God of War, Modern Warfare, Destiny, and more! Looking for diverse talent in both leadership and entry-level positions. Who's down to help?
@joshgowrite@ricardojuchem I’d recommend that you apply for whatever role you’re passionate about. We’ll happily modify the positions to match exceptional applicants. Ping our recruiter, Kelly: [email protected]
@Elyas_ta2 We’re always on the lookout for exceptional talent regardless of what jobs are posted — you should contact our recuiter, Kelly: [email protected]
@MegamanRA We’re definitely going to be building up a QA team soon. I very strongly believe in testing early and often. Keep an eye on the jobs page: https://t.co/afWCUB4XV5
Developers from The Last of Us, Call of Duty, God of War, and more have come together to form That's No Moon, a new studio working on an action-adventure game - backed with a $100 million investment. https://t.co/H4hqPBluHc
Introducing That's No Moon. We are a new, independent, AAA development studio founded by industry veterans focused on creating genre-defining, narrative-driven games.
Learn more: https://t.co/I1RCOrsZya
@slavposting Modern Warfare is a reimagining set in the modern day, like Casino Royale or Batman Begins. The timeline bears no connection to the original trilogy.
@NathanJ55437678 @TheEpicReaper01 @ArtPeasant Nothing in our plans has changed based on recent feedback. The game is now, and will continue to be, exactly as we want it.