most incompetent dev team of any game
@Custa side note, can you stop making ults like mizu & doc’s that have zero counter play.
1 year of cat being able to throw around tanks and perma fly hitscans is also getting boring!
Nintendo is out here worrying if 27 GB is small enough for people to fit their game onto their console's storage, while other AAA companies feel like they're entitled to over 200 GB or more in most cases for their fuck ass games that don't even work.
@_GREED_EU No because see that would mean he is still playable and I wanna afk on my broken Juno hero so let’s go with 24 shurikens, 225 hp revert blade swing speed (while keeping the 100 dmg), keep the shuriken dmg 27, and yes Ned swift strike back to 50
"Too much has happened with Call of Duty, I feel like the franchise itself doesn't have an identity anymore, it just keeps getting passed from studio to studio... they should take 2 years off from making a game"
Nadeshot gets honest on the state of Call of Duty
@mushroomiiee Unbelievably missed and tons of wasted potential/material.
5/10 overall story this year, hard carried by villains with EXTREME let downs and MANY misuses of characters, this why you can't have a story with TOO many characters, you end up writing a story for NOBODY.
@stickmanow popping a perk to reduce counterplay is extremely lame, it strips the skill from the game significantly.
instead of learning and adapting to the situation you just pop a perk... thats one of the reasons why most ow2 players are awful at the game now
It's not burnout, it's fatigue.
Each season we go in with the same set of issues that don't get addressed or dealt with. So many obnoxious outliers in the meta are left untouched or get slaps on the wrist.
While others get buffed into an equally obnoxious state to try and combatant the power creep balance philosophy that Overwatch runs with.
Since release, JPC has been the most banned hero for a plethora of reasons. None of which get changed and instead she gets buffed to be faster and left with all the obnoxious interactions.
They knew the interactions she has are cursed from the start, but try to force it upon us to "enjoy" and "explore"
The less mechanically intensive heroes have their numbers buffed to the moon, making it so anyone can get a large amount of value on them. Anran and Winston are examples of heroes that get their numbers buffed often to keep them relevant. But that's artificially created.
It feels like they pick what heroes are meta and what we enjoy, without listening to any feedback or letting the players explore and find possibilities. It's as if they're creating Lego sets, but they build all of it for you every season, and just let you put the last 2 pieces together.
As for matchmaker, when they overbuff all these simpler heroes, it boosts players to elos where they don't belong. Coupled with a rank reset every 3 seasons, it never puts people where they belong and doesn't have a chance to balance out.
I'm not burned out of Overwatch, and I don't think anyone else is really. We're just tired of being told how we're supposed to play this game.