I took this January 10th, 2016. Stop me if you've heard this one-- the Blazers were down 8 with 3:05 to go. Then @Dame_Lillard happened. #RipCity https://t.co/wMhA6tKW5b
Jesus Christ, gamers have really fucking lost the plot. More what have you done for me lately, humanity-lacking BS. You wouldn't have your precious Call of Duty without tech from id. Again, more info freely available than ever, but more completely uninformed people than ever.
Hey everyone! Resharing my linkedin post here but just wanted to say a few things here real quick:
First: I want to extend a huge THANK YOU!
To the fans, community, and fellow game devs for sharing mine and others posts on different platforms - very much appreciated. It really means a lot and we were all so very thankful we could give you all many fun experiences over the years that I hope stick with you for a long time and inspire you to create and enjoy! It is a phenomenal feeling when the work you put in is enjoyed! Ya'll made it a great adventure!
Secondly, DOOM: The Dark Ages Revelations released today!
This will be, unfortunately, my last shipped title with the studio and regardless of circumstance I truly hope everyone enjoys it! I will be posting my concept design work from it in the near future .... it was a fun project and a great end cap DOOM trilogy (and my time at the studio lol)! Stay tuned and follow for art and more!
And now, previously posted yesterday on Linkedin:
After over 12.5 years, one complete game trilogy and 1 day short of the 9th DOOM related project (and 12th project at this studio) I've worked on, myself and many others were informed our roles at id Software were terminated as part of larger organizational changes this morning.
I had been very fortunate to have joined the studio at a point in time that felt like being there on the ground floor of something special for the studio. That feeling continued through today, just short of completing the story of trilogy. One of the truly special things about the studio was the sheer amount of skill amongst the team and the exciting and intense collaboration which is what made our games special and successful.
With these changes many of my amazing colleagues are taking their institutional knowledge and skill sets into the wider industry.
I am looking and open to what could be next in the immediate future; now it is time to put my money where my mouth is and stay focused on improving myself and what I can do to help those around me who were also impacted.
Please add me/follow, share, and check out my website. Things will be updated over time as the dust settles but it is a starting point.
Thanks for your time and attention!
Portfolio Site:
https://t.co/ipscKuhWUA
Artstation:
https://t.co/RYPg4Z8c4q
"Didn't meet growth targets," yet still profit. Impossible for a company to infinitely grow. System is designed for top execs & shareholders to $$$ until resources exhaust & move on, much like the gov that doesn't regulate them. Financial vultures picking the carcasses clean.
I truly don't think Microsofts executive division was informed on the cuts they made that well. Asking for more games...faster... that use the idtech engine and then axing a large portion of the team that works on that engine is a incredibly confusing and frustrating decision.
🚨 GIVEAWAY 🚨
Enter for a chance to win an @Alienware gaming package! 🎮
Visit https://t.co/h27Lj0PeY5 for ways to enter and full contest details.
Wishlist Honeycomb: The World Beyond now on @Steam! #OpenWorld#Survival#Contest
Phil and Thomas ‘Tom Tom 84’ Washington reflect on the creation of “Hand in Hand” from Face Value and Phil’s unorthodox notation style.
📹 Classic Albums: Face Value (1999)
#FaceValue45
According to Sony and many publishers, you don’t own your disc, you never did. Their terms can still restrict access or revoke licenses.
That’s why we fight for consumer law: physical media was one of the last limits on this control.
You will own nothing and be happy.
Apple is a $4.35 trillion corporation. It made $112 billion in profits last year & paid its CEO, who's already worth $2.9 billion, $74 million in compensation. In the past 3 years, it's spending $310 billion on stock buybacks.
Don't cite inflation. Cite the damn corporate greed.
Harrison Ford: “Humanity is a part of nature, not above it. We need cultural change. We need to extend social justice. We need to respect and elevate the indigenous people that are being marginalized, and in many cases, killed in cold blood. The world you’re stepping into, the world my generation left you, is a real mess”
This account will continue.
We are Tony's family and friends. You're used to hearing from Tony here. So are we. Like you, we are heartbroken. Tony left us unexpectedly, far too soon, on May 1st — peacefully, in his sleep.
We have been reading every message, every tribute, every piece of art shared in his name. You loved him well. Thank you.