Imagine thinking GTA Online was free when it was literally advertised as part of GTA V before the game even launched.
Nobody said you had to pay extra for it. That was never the argument. You already paid for it as part of the original purchase. Releasing it two weeks later doesn't magically make it free.
By that logic, next time I buy a car, I'll be sure to thank the manufacturer for generously unlocking my heated and ventilated seats two weeks later. You know, the ones advertised and already included in the price.
But apparently understanding the difference between "free" and "no additional charge" is just trying to sound smart.
Truly groundbreaking economics.
Not bad at all. Honestly, this feels more next-gen than most of the stuff released this year, and it's actually fun to boot. No agendas, no political messaging shoved down your throat, just a game focused on being a damn game. Funny how refreshing that feels these days.
Congratulations. You've finally figured out that people who already purchased GTA V didn't have to purchase GTA Online again.
Now for the apparently advanced concept: IT WAS INCLUDED IN THE ORIGINAL PURCHASE.
Rockstar announced GTA Online before GTA V even launched. It wasn't some surprise gift they generously handed out afterward.
You're literally explaining that you had to own a paid product to access it, then celebrating because you got it "for free."
Next week, we'll tackle how buying things works.
It's free for people who already had GTA. From their POV if you already own and are playing the game and then the release online additionally for free....
YAY a new mode for free!!!
If you don't already own it. Duh it's not free lol
Congratulations, you've discovered that October comes after September.
Now here's the really complicated part: Rockstar announced GTA Online was INCLUDED with every retail copy of GTA V before the game even launched.
A delayed launch doesn't mean it wasn't part of the product you purchased.
But hey, one groundbreaking discovery at a time. Wouldn't want to overwhelm you.
It's a really, really, really simple concept.
You PAID for GTA V. GTA Online was INCLUDED in that PURCHASE.
Not having to pay twice doesn't magically make something free-to-play.
But congratulations on explaining how buying a product works while somehow missing the entire point. Truly groundbreaking stuff.
@Abir_Kl@damobware The double and triple dip meant more with the let's stage release for console, PC and future versions later on and charge for em and people buy them. That one's on me should have clarified the triple dip .
“Technically right” is doing a lot of heavy lifting here. Saying it was created after the initial product doesn't make it a free add-on. It was included with a paid game, monetized through Shark Cards, and later sold separately. And bringing up RDR Online, another product Rockstar monetized and sold separately, doesn't exactly strengthen your argument. You're proving my point while arguing over the word “free.”
I think your point about the framing is fair. “I’ll test all three and see which offers the best experience” leaves the result open. Associating the purchase with Ryan’s “best day-one experience” reasoning creates an expectation before those comparisons happen.
That doesn’t prove his testing will be biased, but it explains why people would question the presentation. “People are mad I bought a Pro” doesn’t really answer that concern.
@DestinLegarie, saying “I bought a Pro and will test all three versions to see which offers the best experience” would leave the conclusion open.
Your earlier reply about potentially joining Ryan linked your purchase plans to a post describing the Pro as the route to the “best” day-one GTA VI experience. That can give an audience the impression you already expect a particular winner before testing.
Promising to compare all three versions is welcome, but it leaves that impression unaddressed. That’s where @JBishie’s criticism has merit. Responding with “people are mad I bought a PS5 Pro” sidesteps the concern about how you framed it.
@Abir_Kl I get what you mean by no extra charge, but you still paid for access when you bought the game. It was included in the purchase price. That’s the distinction I’m making.
Have a good day.
No. Should someone who just started a job automatically earn more than someone who's spent years building their skills and experience? Of course not. Every big creator started small. Being smaller doesn't mean you're entitled to more reach. The work matters, not your follower count.