✨ AVAILABILITY CHECK ✨
I’m Rúben a freelance Motion Designer/Animator.I’m currently available for new projects, let’s connect and make something great!
Roles you can hire me for:
-Motion Design
-Cel Animation
-Illustrator
✉️: [email protected]
🌐: https://t.co/CWTfjNdq5z
With the celebrations of GOG’s 16th Anniversary, we are thrilled to announce our new initiative.
We’re launching the GOG Preservation Program – an official stamp on classic games that GOG has improved, with a commitment of our own resources to ensure their compatibility with modern systems and make them as enjoyable to play as possible.
This initiative was created to make games live forever and once again bring the utmost attention to what the center of our work has been for the last 16 years: video game preservation.
We begin with the re-release of 100 classic games from our catalog with updated, improved, or quality-tested builds, including masterpieces like Heroes of Might and Magic® 3, Resident Evil, and Diablo+Hellfire.
Visit our website dedicated to the Program to learn more: https://t.co/Mk11YwLfGj
If you’d like to read more about the initiative right here, please join us in the comment thread below.
Hi, VA Twitter!
If you've ever wanted to be the voice people hear when they pick up an audio log in a video game, this might be your chance! There are a lot of small one-off roles, so we need lots of voice actors!
It's been over 10 years since we released Rogue Legacy 1, and in the pursuit of sharing knowledge, we are officially releasing the source code to the public.
https://t.co/BwIYTBIn7X
Eternal thanks to @flibitijibibo for setting this up, and being with us since the beginning.
You can try this out yourself. Record your face and try to move your eyes smoothly while looking at a blank wall. Then try recording yourself again, but make your eyes follow one of your fingers as you move it around smoothly. Big difference.
Human eyes usually only move smoothly when tracking an object. They prefer to dart from target to target. In the 2015 capture, this is properly portrayed and the eyes stay eerily focused on the camera. The 2024 eyes are unfocused and wander slowly, which is uncanny.