Got the chance to interview @mikyx, @Humanoidlol, and @RazorkLoL of the League of Legends Fnatic team. Glad they agree that Mel is garbage😌
https://t.co/eFyb54mSxx
GameLand Media is looking to contract an assisting nighttime (relative to CST) editor. If you're interested, please apply here:
https://t.co/jNppF0CQpW
If you're an aspiring writer, we're HIRING freelance gaming writers across multiple sites.
We're covering the totality of gaming but we're particularly looking for #Pokemon, League of Legends, Counter-Strike, Valorant, CoD, and Dota 2 writers.
If you're interested, reach out!
https://t.co/hrMWydTR1L is looking for up-and-coming freelance writers with an interest in gaming. If that's you, I invite you to send a quick intro and a relevant work sample to [email protected]!
@KXAN_News You really don't need to leave a full-color graphic on the NBC broadcast screen indefinitely for the heat. Run the warning at a set interval, or scroll bottom-screen text.
Esports organizations are among those attempting to get in on the NFT craze, and most fans aren't happy about it. But will that backlash cause any companies to reverse course?
https://t.co/82KmmfG7es
As event cancelations continue to affect major esports events, professional players and teams are struggling to deal with a lack of communication from Valve.
https://t.co/rqJ4oQ7fy4
While the developers behind CSGO and Valorant have generally remained civil, competing pro players are becoming increasingly vocal as Riot's newer title draws more attention.
https://t.co/i047GrRh9X
Given its success in marketing League of Legends through organized professional play, it's no surprise that Riot Games would look to do the same with competitions for its other games.
https://t.co/uYTOgxZN6Q
With other major esports events happening either online or in live bubbles, should Valve have found a way to run TI10 this year? Hard to say, but their inaction has had an impact.
https://t.co/MWDRzDxy6R
Salary caps have long been a part of traditional sports, but are relatively new to esports. China's LPL is looking to introduce one, and early information says it could be bad news for the region's pro players.
https://t.co/82ytSqlZxR
The demographics in esports have always been a close match with those most targeted by militaries and armed forces. We can expect to see more stories like this in the future as efforts to recruit in the space continue.
https://t.co/3z0vgIITVg
A lot of difficult conversations are being had in and around the esports industry right now. There's more to say than fits in a tweet, but if anything comes of it all, I hope it's that we all take more time to consider the perspectives of others before and as we act.
Was Astralis' new direction with its roster a result of careful long-term planning, or a reaction to players rebelling against a system they came to resent? Words from the organization aren't lining up with the timeline and ongoing events.
https://t.co/4AOgSx5ZZG