@erdalcifte I tried but couldn’t get car spawning or the clothing changer/preview to work on the .elf and this version was working perfectly. I may be able to allow this to be activated in the web browser if people want that
gta 5 menu for ps5 build i made it compatible with 2 different versions PPSA04263 / 01.000.000 and PPSA04264 / 01.010.002 the 1.0 version is on dlps and the 1.10 version is here https://t.co/kPYzswM4KD
https://t.co/oFYxdhMMSq
#etahen#jailbreak
a user reported etahen cheats would not show up/load i found this cause was etaHEN’s old module lookup cannot find the running game on 13.60. this has been fixed on the new release
https://t.co/r0lQkJoVyH
#etahen#jailbreak
@luna_sarina i do crash but not very often id just make sure all the payloads you are using are updated and try not to autoload them all maybe space them out
Pushed an update to etahen 13.60 for better support for shadowmount/etahen/kstuff. If You're using the .elf i provide its recommended to use my shadowmount .elf too as its been modified to better support this specific etahen build. If you are using https://t.co/SPsE16RiHU you dont have to do anything but cache the new update on your browser. fixed bug where if you tried to shutdown, restart, or enter rest mode your console would just freeze
https://t.co/3dEnxwn6hf
#etahen #jailbreak
Added ShadowMount support to PS Neighborhood you can now transfer over ps5 games directly integrated with ShadowMount. It will refresh after game is installed. Completely hands off installer! Transferring at 73MB🔥https://t.co/0p5bRIkWv7
#etahen#jailbreak
Never adding support for lower firmware I have 1 console and it’s on 13.60 you guys can either update or people on lower firmwares can add support and submit pull requests
The kstuff version you need is by default bundled into my etahen.elf shadowmount is not bundled neither on GitHub or the website there is an option to load it on the website tho. The website does use a modified etahen file but it is only modified in the way that verifies that etahen is running fully with K stuff before shadow amount is loaded. That’s the only difference between the etahen file on GitHub and the ETA and file the website uses.