There are waaaaay too many Johns in this community.
I'm encouraging ya'll to just call me "Zoz/Zozi".
It's a GT i've used for like over a decade and it's the name I wanted on Twitch anyway but it was taken.
Maybe someday I'll rebrand, but the name makes convos too confusing
A bit late on this, i know. But that God of War: Laufey trailer motivated me to start playing through 2018 & Ragnarok. The premise is just too intriguing to pass up.
@AimbotAimy Power through ARR. They addressed the pacing in a past update, but it's pacing is still rough.
If you do end up enjoying it, be ready for combat changes coming in the next expansion. They're trying to get away from the 2 minute cooldown rotation design
@HotSauceZee Take it from someone who's tried (and got the results they were looking for), hitting that ideal protien goal can be very challenging. Don't be afraid to supplement if you have to because hitting that protein count through food alone can be tough on a calorie deficit
The faction system, or at least how the faction system currently works, might be the worst part of #GrayZoneWarfare right now.
Nothing feels worse than picking a faction to play with friends just to find out that everyone picked different factions and no one wants to start over
I'm not even kidding when I tell you that it took me 5 years to get this one piece of gear.
And I got it on an Alt that I was leveling just to relive that feeling of coming up from the beginning.
#TheDivision2
My music goals for the year:
-Memorize the notes on the fretboard
-Memorize the notes in all 12 major chords
28 years of playing guitar/bass and I never bothered with this. Thankfully, it hasn't been as painful to learn as I expected!
@EndersFPS I recall you addressing this on stream once when someone asked why you don't run your own community server. Your response was along the lines of "our community is sweaty AF. No one's gonna have a good time."
The matches would feel like SBMM, except everyone knows each other lol.
It's wild to me how we always circle back around to the same thing with Battlefield...
-"Classic maps will make the game better"
-DICE releases classic maps
-Maps dont play as good as the original
-"We need more original maps"
-New maps dont play well
-"Classic maps will..."
@BattleNonSense@SgtDangerCow I've always argued that bad rambo revives are just as detrimental as players who skip to the respawn screen. I've been calling for something to tell medics to NOT revive me when it's a bad time to do it.
For those who advocate skill expression via movement mechanics, this question doesn't apply to you. I already understand your reasoning...
When it comes to game mechanics, what do milsims get wrong that Battlefield games get right for you?
@Lex_mate 1. Control over the server region you play in
2. Predictable map rotations (no repeating maps)
3. Persistent servers. No matchmaking between rounds
4. Ability to play with more than a squad of 4 without hassle
5. It's easier to congregate with a community of players
@RinoTheBouncer Right now I think I prefer E33 over Rebirth. Despite being a loooong time FFVII fan, i couldn't finish Rebirth. It might be one of the few games I've played with TOO MUCH content. E33 has a pacing that I appreciate now more than ever
Objective icons are in the way a lot in Battlefield 6! I did a deep dive into the icon opacity settings and made a video going through my findings.
Watch full video here: https://t.co/LAzVOJNWvR
In past Battlefields, we would adjust the Objective Icon Opacity settings both zoomed and non and move along with our gameplay being able to see.
In Battlefield 6, these settings don't work right now. They are being overridden by a new section in the settings called Aim Based Icon Opacity which is a really neat (albeit confusing) section that actually gives the player a lot of control over how they want the icons to appear.
There are some ways we can adjust these settings in the current build of the game to get close to removing obtrusive objective icons from cluttering the middle of the screen but there are some large drawbacks.
@VersoVerse I can't think of too many games where conversations flow like this. Often, it feels like VAs lines are recorded, pasted together, and played in a sequential call and response manner. Small details like interruptions can go a long way to make a conversation feel more believable