She may be Loveless, but she's ready to be showered with your cosplay love! 💚
Check out our Loveless Cosplay Guide on our Community Hub: https://t.co/9Fr1UYwlx1
Thats truly fucking unhinged Jeremy... The walls are closing in and he's spiraling... He keeps escalating rather than admit any wrongdoing in any of this and its gonna lead him to a dark place. Prayers for Jer as he lights his life on fire because of narcissism🙏🙏🙏
Jeremy Dale Hambly. It is time to STOP DRINKING and POPPING XANS! The only way out of this is to admit fault and go to rehab. Its that SIMPLE. You are a liar who's been caught in one too many lies. The latest affiliate "honey" scheme is DISGUSTING and ILLEGAL!
TIME TO LOG OFF BUD!
id Software'ın geleceği hâlâ belirsiz!
id Software programcılarından Chris Hays, yaşanan işten çıkarmalarla ilgili bir röportaj vermiş. Videoyu paylaşıyorum. Ayrıca videodan bir özeti hem görsel olarak hem de yorumlarda yazılı olarak paylaşıyorum.
https://t.co/tlKQQcBr0V
#DOOM
Sharing this thread again to help my friends who were hit with the Microsoft layoffs at id. Incredibly talented people who know how to take creative to another level and have the track records to prove it.
Well Jer? We're all waiting for you to go live so you can explain how based the Youtube TOS is and how you totally won bro! Can't wait to see that social blade next month! Don't you cry one fucking tear you snitch bitch. QUIT HIDING BOY! You get what you DESERVE BUDDY!
Well, I know I promised to not touch the topic of @idSoftware and how XBOX screw them over before @QuakeCon, but I do obviously follow all info available. I see how Microsoft is trying to act like nothing unusual happend end even promote @DOOM with set of "jokes" wannabes. Really? WaDaQuak?!
But this is what resonated with me during last few days, and it is exactly what I feel inside all that time.
Andrew described, what makes this studio special and that after decade of preparations they collected top tier people both professionally and personally. It was visible in product we got and also at meet with the DEVs in Dallas last year.
There was not a single fan leaving disappointed and there was not a single member of team, that would not give you enough time - even if my mission was to get signatures for my friend - huge DOOM fan - diagnosed with Stage 4 Cancer.
Entirety of team acted super cool even when they found out that I didn't finished Dark Ages and gave me shoulder tap to my decision making, as I was "asked" by my wife to spend over 400hrs in @KingdomComeRPG instead.
Legendary team.
#SaveIDSoftware
I mean no disrespect by this but I feel like the Borderlands 4 Bounty Pack's aren't making the same kind of impact as they could be. Small little mission packs like headhunters were great for BL2 back in 2012 but I feel like I want more out of them now in 2026. And I'm not talking about longer missions or more weapons, I am talking about things that genuinely add more variety to the core game. I think Bounty Pack's are solid content that act as an injection of a few new weapons to mess around with. However, think about how much variety in builds Borderlands 3's halloween event added. Like 16 new anoints that opened up whole new avenues to play the game. I'd love to see actual game altering things added not only in these side mission areas but also to the open world. Maybe it's my ARPG brain talking but I see the impact that a new season has on these games, adding fresh new gameplay elements and new builds to get excited about and I wish we had something of that nature for Borderlands, a game INSPIRED by ARPGs.
Plush Bunny for DOOM: The Dark Ages | Revelations!
Held by little girl in the hospital flashback sequence (as well as other visions)!
I always enjoyed getting odd assignments here and there, this was no exception! Starting with the basic idea of a girl with her plush bunny I added some elements like making sure the limbs were weighted for the cinematics and more anthropomorphic then a 'Daisy' like plush toy. I dug deep to go back to my old school animation brain (originally went to college for animation) with the sketches and did some serious photo bashing for the final 3 concepts. The weird deformed looking one is actually based on a old Victorian era plush I found when looking for reference.
Even with assignments that could be perceived as fun or silly its always important to keep that problem solving going.
How would this look in the cinematic? How does the plush toy move? I spent time working out some ideas which made it into the final in some way which included the previously mentioned reason for its limbs to hang was bean weights. Never seen or understood in the cinematics but its important it was incorporated in the design and idea. I also did a short story boarding sequence to help inform the final in game sequence which included lighting and mood.
Final child for game designed by Alejandro Mirabal
https://t.co/O8qJ3Eh5Ei
Like, Follow, Share for more!
Also more images and storyboards on Artstation:
https://t.co/hQV4UFMl4j
DOOM: The Dark Ages | Revelations - Final Logo Concept
After over a decade my first (and now last 🥲) Logo for a game made it to the final product! Well in this case it was the subtext adding to our already awesome logo... still counts!
I have had my hand in various logo iterations at id over the years (including for DOOM VFR, Eternal and Dark Ages) but this is the first time after a series of iterations one went all the way home!
Glad everyone has been enjoying the DLC so far and happy to have this as an end cap to my journey!
Link to Artstation with more iterations and details in replies!
Alien posters are definitely some of the strongest in the alternative poster art scene. Horror is just one of those genres that really inspires artists.
With his unique style, Aurelio Lorenzo beautifully completes two films in the series through these posters. @au_lorenzo
Young Thira and Novik portrait, you might have seen this painting in the final level of for DOOM: The Dark Ages Revelations.
I did this painting in my free time during the tail end of working on the base game, glad it found a home in the dlc.
#DOOM#doomthedarkages#idsoftware