>play The Sinking City
>Lovecraft based game
>its about a town in Massachusetts that had an influx of refugees from Innsmouth
>theyre fish people
>they refuse to assimilate to the local culture
>are dismissive at the best and hostile at worst to the natives
>live in their own neighborhoods
>have a sense of racial superiority
>are responsible for most of the crime
>use a false charity as front for illicit activities
>literally kidnap women
>majority of the crimes in game literally have them as the culprit
Lovecraft would be proud
@MrMidnai The fact that 343 even still exists and they didnt just hand off the staff and reigns to id to make Doom AND Halo seems like the stupidest fucking move, to me.
I’m so sorry for everyone at id Software affected by these layoffs.
I know what it feels like to leave id while id goes on. It’s a strange and painful thing to step away from a place that holds so much of your work, friendships and history.
The people at id have done a great job moving that legacy forward. DOOM, Quake, and Wolfenstein are not easy names to carry on, especially in today’s industry. The last few games showed real care, skill and respect for what those worlds mean to people.
A note on digital preservation: id's history is critically important to the history of games. I’ve preserved id’s complete early history from our start at Softdisk through to August 6, 1996, including materials and assets that, as far as I know, id itself no longer has. I hope someone is doing the same for the company’s ongoing legacy (the work, code, assets, stories and the people behind them).
I’m thinking of everyone at id today, and everyone else affected by yesterday’s layoffs. Romero Games was there a year ago. I know how devastating it is, and my heart's with all of you.
Os traigo nuevas informaciones de insiders en Sony:
➡️ Sus trabajadores se enteraron al mismo tiempo que los usuarios y muchos están muy enfadados con la empresa.
➡️ Ha sido todo cosa de los altos cargos.
➡️ Sony acumula montones de demandas.
➡️ Reina el caos en la empresa.
No dejéis de informar, compartir, cancelar subs y reservas y hacer mucho ruido.
Vamos por muy buen camino pero no podemos relajarnos, mis gamers.
Espero pronto traeros más datos.
NO DISC 📀 NO PLAY
GameBeat habló sobre el futuro de id Software:
▫️ Los despidos comenzaron mientras el estudio realizaba una lluvia de ideas para su próximo proyecto.
▫️ Entre las propuestas figuraban un nuevo Perfect Dark, un juego inspirado en John Wick llamado Fury y un DOOM cooperativo.
▫️ Con el equipo que queda, el estudio no tendría capacidad para desarrollar su siguiente juego.
- Crea trilogía bestial
- Da exactamente lo que te piden
- Entrega juegos en ciclo AAA de 4 años (poco habitual en la industria hoy en día)
- DLCs de calidad incluido
- Diseña el mejor ENGINE de la industria (a nive técnico)
Recompensa?
- Sé despedido y desmantelado
De todas las noticias de estos días ESTA es CON diferencia la que más me cabrea.
La de matar el físico de Sony ya me la esperaba y estaba mentalizado, así que he tenido tiempo para digerirla.
Pero cargarse ID Software es de las peores putas decisiones EVER
For anyone upset about Sony’s move to end physical media,
I’d suggest heavily supporting Stop Killing Games
This initiative is literally fighting to protect exactly what these companies want to destroy. It aims to force publishers to ensure you can always access and play the games you paid for—even after they stop supporting them