Exploring a new storyboard format: Depth Map Storyboards.
Instead of letting Seedance 2.0 inherit the storyboard's visual style, I used a reference image to define the tone and look, while the depth-map storyboard defines the composition and camera framing.
workflow + system prompt below 🧵
Meet Lucy 2.5, our most advanced Live AI model yet.
Lucy edits videos in realtime, now with more capabilities and greater control.
See how it's being used across streaming, e-commerce, advertising, and more 🧵
Most AI video work is just "generate and hope."
This is different.
Creator seungho__yeo ( IG ) rebuilt a live drum performance from the ground up.
Using the drummer's actual motion data to redesign background mood, lighting, and spatial depth frame by frame.
The pipeline:
→ Motion Tracking
→ Depth Mapping
→ AI Edit ( Seedance 2)
→ AI Relighting
→ Background Reconstruction
→ Cinematic Color Grading All built inside ComfyUI.
This is what intentional AI production looks like. Not more generations, better direction.
This is the level ComfyUI creators are working at.
Maestro v1.3.0 is out: SCAIL-2 character animation, 100% LOCAL, FREE & EASY!
(NEW) "Recast": swap anyone in a video for your own character. Drop a clip, type who to replace ("the woman", "man in red"), drop a character image, hit generate. Masking is fully automatic.
SCAIL-2 Fast: bundled distill runs 6 steps with no CFG, about 13x faster than stock. Looks great! (used in video below).
New gallery trick: scrub any video to the perfect frame & send it straight to your image gen references.
Free, open source, runs on your GPU. One-click install via Pinokio.
BTW, this new light-theme version of "Golden Hour" shipped in v1.2.0 & is pretty chill.
Seedance 2.0 on Higgsfield
Prompt:
Matrix: HARIN vs Smith Clone Army
Ultra-realistic IMAX cinematic rooftop fight in heavy rain, Matrix-inspired grey-green cyberpunk tone, wet reflective concrete, glass skyscrapers, stormy atmosphere, 35mm film look, no background music — only natural rain, impacts, debris, and wind sounds.
HARIN: black leather long coat, black fitted outfit, oval sunglasses.
Agent Smith clones: identical black suits, emotionless, hundreds of copies.
Scene opens with HARIN flying violently across the rooftop and crashing into a concrete wall, creating cracks, dust, and rain shockwaves. She slowly stands, adjusts sunglasses, calm and focused.
Rapid montage of hundreds of Smith clones flooding the rooftop through rain and puddles. Rooftop becomes fully covered by the clone army.
Main fight sequence: HARIN launches into ultra-high-speed combat with superhuman martial arts. Flying kicks, spinning attacks, aerial strikes, shockwave punches, bullet-time rain ripples, clones thrown into AC units and off the rooftop. Black lightning motion trails, cinematic motion blur, dynamic aerial camera movement.
The clone army overwhelms her, piling into a massive black-suited human mountain. Rain pounds the surface.
A glowing white energy begins building from inside the mass. Concrete cracks, rainwater reverses upward, pressure intensifies.
HARIN briefly appears through the glowing gap, sunglasses intact, exhales sharply: "하!!"
Massive spherical energy explosion erupts outward, launching clones across the rooftop. Concrete tears apart, rain forms a temporary vacuum sphere before crashing back down.
Final ultra-wide aerial shot: HARIN standing alone calmly in the destroyed rooftop under heavy rain, coat slowly settling, surrounded by storm and skyscrapers.
Constraints:
- Single rooftop environment only
- No blood or gore
- No costume changes
- Sunglasses never break
- No subtitles or text
- No background music
- Total duration: 15 seconds
Codex is now a full video editor!
Our new plugin opens a full built-in NLE right inside the Codex app, where you and your agent can edit together, effortlessly.
If you're already paying for Codex, you get this one for FREE.
It's available now. Start using it in 1 minute, by just telling your Codex:
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Crafted with GPT image 2 + Seedance 2.0 on @SocialSight
Prompt: Ultra-realistic cinematic WWII battlefield, single continuous tracking shot, 15 seconds, no cuts. Use the attached first frame as strict visual reference for environment, lighting, atmosphere, and composition. Remove all guide overlays: no blue route line, no numbers, no start/end text, no markers.
Camera begins handheld behind a soldier's shoulder as he charges through muddy trenches in driving rain. Smoke, debris, and bullet impacts throw mud into the air. He weaves past destroyed equipment and dives behind Czech hedgehog barricades alongside allied soldiers. Camera rotates around him briefly — revealing the full battlefield scale: WWII fighter planes crossing storm clouds, smoke columns, tanks advancing, thousands of soldiers pushing toward a massive concrete fortress wall. Camera returns behind him as he moves forward.
He sprints toward the armored line. Tanks roll past on both sides, cannons firing with huge muzzle flashes and shockwaves. Enemy fire from the wall sends sparks and concrete fragments flying. He jumps onto a moving tank, runs across its muddy hull, ducks under fire, leaps off toward the fortress base. Camera follows dynamically with low-angle running shots, controlled explosion shake, cinematic motion blur.
At the wall base, camera tilts upward showing the fortress height. He fires a grappling hook, climbs the wall — boots scraping concrete, dust falling from bullet impacts, sparks around him. As he reaches the top, camera rises over his shoulder revealing a massive hidden military complex beyond: endless rows of tanks, armored vehicles, supply trucks, bunkers, searchlights, fires, smoke columns stretching to the horizon. Final frame pulls to a wide aerial shot showing the true scale of war.
Cold gray-blue color grading, volumetric smoke, wet mud, rain, practical explosions, film-grain texture. No modern weapons, no fantasy elements, no text overlays, no cartoon style.
Seedream 5.0 Pro is now in Runway. Generate highly detailed images from a prompt or reference, with legible in-image text in up to 14 different languages.
Try it now at the link below.
🚨 BREAKING: ByteDance have announced Seedream 5.0 Pro, seemingly the first model from any lab that aims to compete with GPT-Image 2
https://t.co/mRpFfwdUNg
Claude Fable running ComfyUI workflows through the Comfy MCP is a cheat code.
→ Claude pulled the shot from the web, auto-detected the scene cuts + trimmed it
→ ran my saved depthanything v3 + openpose workflow to build the driving reference video
→ scrubbed every frame for the sharpest one, then character swapped me in with gpt-image-2 exactly how I directed it: wearing a tuxedo, liminal space environment, no background characters
→ wrote the seedance 2.0 prompts + ran the gens
→ stitched together the 3-panel comparison you're watching
The preprocessing + prompt writing is usually most of the work on a clip like this. With the MCP I didn't touch any of it. Didn't need to look at a single node lol.