Preventing Prop 40 from passing but passing Prop 42 so we’ll never be able to tax billionaires fairly ever again is so embarrassing. If CA can’t do it, no where else can. People who will never touch 6 figures are defending billionaires bc they want to be them; political literacy in America is so ASS.
This project might be the ONLY one with beginner setup instructions. If you do something out of order, there are pop-up prompts that tell you what step you need to do prior.
I'm illiterate in emulation setups..but it felt great knowing I could go in blind and still complete it
On a scale 1 to 10 of how hard it is for normal tekken fan to setup bluespark, run it fast and legally - i give it a solid 10.
Thats why i was saying this game is not worth the effort. Performance is actually good(relative to what it does), if it runs bad for some- there isnt alot of room for gains left. Hopefully namco gonna rethink tekken 9 direction seeing all this effort by multiple devs just trying to bring real tekkens back with various projects.
BlueSpark has begun open alpha testing!
We're looking forward to hearing your feedback as we continue improving BlueSpark.
Download: https://t.co/B6DbNYdhxy
I really, REALLY didn't want it to come to this, but here we are.
I want to address concerns about possible fake participants being added to Mexican dojos to help @DivineExorcist4 qualify for the Tekken World Tour.
First, @deerarmyesports is not involved in any of this. We have always marked every DQ, reported attendance accurately, and done everything by the book, even when that meant losing a higher points tier in every single one of our Dojos.
We reported similar concerns about dojos in Panama last year, but no action was taken. I understand the frustration this has caused, but it does not justify doing the same here. We have already reported our concerns involving Divine to Bandai Namco officials as well.
The events I am referring to are Fist of Lion 2 and Boneless Dojo.
Fist of Lion 2 had several unconfirmed accounts that raised concerns about whether those entrants were real participants. The event also was not shared with a large portion of our community, which made me question whether participation was being deliberately limited to help Divine secure the points.
For Boneless Dojo, I noticed suspicious participant entries being added while monitoring registration. The participant list was then made private. This raised concerns that the event might be aiming for the 64+ tier without enough actual attendees.
For context, even at SFactor, the biggest event in our country, we fell short of that tier after I correctly marked every DQ. When 64+ points were awarded by mistake, I immediately reported the error. That is the standard I have always held myself and our events to.
Separately, a TO from northern Mexico contacted me to report that @LemusAlexanderF, Divine’s brother, had approached him about hosting dojos with fake participants. According to this TO, the requests included whether they could “not DQ people that don't show up” and whether they had photos of a full venue that could be submitted as attendance evidence. The TO told me he refused. I'm hoping Namco could accept the conversation as evidence but I remember something similar happened with @SergieMazter and Namco officials did not take action.
I am sharing these concerns because they affect players who spend their own money and time competing honestly, and it affects the community reputation as a whole.
As someone who has spent years organizing a large portion of Mexico’s tournaments, it hurts to have to speak about this within our own community. I care about our players and want to see them qualify, but it has to be earned FAIRLY.
TTT2: Project BlueSpark | Closed Netcode Test
(Glaciating vs. Speedkicks)
A few bugs still need ironing out, but expect the 1.0 release by the end of this week.
@lateefsanu93119@Lordsaucyy Are there any issues in that process that could occur? In the example that someone wants to use solely AI to build a project..it's without its flaws of course right?
But I'm trying to figure out what could go wrong in that scenario. Security is a big one
Using AI to "build" games (stealing code), not monitor the code, AND using to "create"(stealing) visual assets is wrong.
I think..when you have someone with coding experience using AI as a tool, I'd be morally understanding of it because they know how to modify as they go. 1/4
@lateefsanu93119@Lordsaucyy Interesting..so is the broader consensus that this *could* be helpful but still has missing holes in it? I want to understand more about this to correct my info if you don't mind
@imaLionet I appreciate that, and I know at the end of the day it's in good faith all around.
Yeah, safety > fun
I'm all for wanting to emulate so long as it's not at the expense of another person
I'm more than fine w/ waiting for a solid port of an older game, not in any rush whatsoever
@imaLionet That's the part where for me as someone who doesn't look at internals would be concerned to see that their code isn't available to look at
I would also like to see more polished projects instead of rushed ports as well, I'm in no hurry to experience older games
@imaLionet Yeah that's kinda the argument I was making in having a human being there in conjunction with the work to constantly make those checks/modifications.
I'm aware that even great theoretical coding requires hours of debugging for the basics, apologies if I failed to mention that
@imaLionet So, as far as copying/pasting code, that's not really the problem but moreso where the code is coming/going?
My question to you (genuine), the T6 project doesn't have code? How does that work 🤔